Remove .gitignore do nothing is ignored.
[synfig.git] / synfig-studio / trunk / src / gtkmm / asyncrenderer.cpp
index ca7de13..72a286c 100644 (file)
@@ -211,8 +211,10 @@ public:
 
        virtual void end_frame()
        {
+#ifdef SINGLE_THREADED
                if (!single_threaded())
                {
+#endif
                        while(alive_flag)
                        {
                                Glib::Mutex::Lock lock(mutex);
@@ -224,7 +226,9 @@ public:
                                else
                                        break;
                        }
+#ifdef SINGLE_THREADED
                }
+#endif
                Glib::Mutex::Lock lock(mutex);
                if(!alive_flag)
                        return;
@@ -316,9 +320,11 @@ public:
 #endif
                }
 
+#ifdef SINGLE_THREADED
                if (single_threaded())
                        signal_progress()();
                else
+#endif
                        while(alive_flag && !ready_next)
                        {
                                Glib::Mutex::Lock lock(mutex);
@@ -345,7 +351,10 @@ public:
                Glib::Mutex::Lock lock(mutex);
                if(alive_flag)
                        alive_flag=warm_target->add_frame(&surface);
-               if (!single_threaded()) cond_frame_queue_empty.signal();
+#ifdef SINGLE_THREADED
+               if (!single_threaded())
+#endif
+                       cond_frame_queue_empty.signal();
                ready_next=true;
        }
 };
@@ -359,8 +368,10 @@ public:
 AsyncRenderer::AsyncRenderer(etl::handle<synfig::Target> target_,synfig::ProgressCallback *cb):
        error(false),
        success(false),
-       cb(cb),
-       updating(false)
+       cb(cb)
+#ifdef SINGLE_THREADED
+       , updating(false)
+#endif
 {
        render_thread=0;
        if(etl::handle<synfig::Target_Tile>::cast_dynamic(target_))
@@ -405,7 +416,10 @@ AsyncRenderer::stop()
                        signal_stop_();
 
 #if REJOIN_ON_STOP
-                       if (!single_threaded()) render_thread->join();
+#ifdef SINGLE_THREADED
+                       if (!single_threaded())
+#endif
+                               render_thread->join();
 #endif
 
                        // Make sure all the dispatch crap is cleared out
@@ -444,6 +458,7 @@ AsyncRenderer::start()
        );
 }
 
+#ifdef SINGLE_THREADED
 void
 AsyncRenderer::rendering_progress()
 {
@@ -451,6 +466,7 @@ AsyncRenderer::rendering_progress()
        while(studio::App::events_pending()) studio::App::iteration(false);
        updating = false;
 }
+#endif
 
 void
 AsyncRenderer::start_()
@@ -462,6 +478,7 @@ AsyncRenderer::start_()
                done_connection=signal_done_.connect(mem_fun(*this,&AsyncRenderer::stop));
 #endif
 
+#ifdef SINGLE_THREADED
                if (single_threaded())
                {
                        synfig::info("%s:%d rendering in the same thread", __FILE__, __LINE__);
@@ -470,6 +487,7 @@ AsyncRenderer::start_()
                        render_target();
                }
                else
+#endif
                {
                        render_thread=Glib::Thread::create(
                                sigc::mem_fun(*this,&AsyncRenderer::render_target),