{
tile_t& tile(tile_queue.front());
+ if (getenv("SYNFIG_SHOW_TILE_OUTLINES"))
+ {
+ Color red(1,0,0);
+ tile.surface.fill(red, 0, 0, 1, tile.surface.get_h());
+ tile.surface.fill(red, 0, 0, tile.surface.get_w(), 1);
+ }
+
alive_flag=warm_target->add_tile(tile.surface,tile.x,tile.y);
tile_queue.pop_front();