#include <fmod.h>
#endif
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
if(imp) delete (imp);
}
-bool studio::AudioContainer::load(const string &filename,const string &filedirectory)
+bool studio::AudioContainer::load(const std::string &filename,const std::string &filedirectory)
{
if(!imp)
{
}
#ifdef WITH_FMOD
-void AudioContainer::AudioImp::start_scrubbing(double t)
+void studio::AudioContainer::AudioImp::start_scrubbing(double t)
#else
-void AudioContainer::AudioImp::start_scrubbing(double /*t*/)
+void studio::AudioContainer::AudioImp::start_scrubbing(double /*t*/)
#endif
{
//synfig::info("Start scrubbing: %lf", t);
#endif
}
-void AudioContainer::AudioImp::stop_scrubbing()
+void studio::AudioContainer::AudioImp::stop_scrubbing()
{
//synfig::info("Stop scrubbing");
}
#ifdef WITH_FMOD
-void AudioContainer::AudioImp::scrub(double t)
+void studio::AudioContainer::AudioImp::scrub(double t)
#else
-void AudioContainer::AudioImp::scrub(double /*t*/)
+void studio::AudioContainer::AudioImp::scrub(double /*t*/)
#endif
{
#ifdef WITH_FMOD
curscrubpos = newpos;
- //Ok the sound is running, now we need to tweek it
+ //Ok the sound is running, now we need to tweak it
if(newpos > oldpos)
{
//Outside so completely stopped...