}
}
+ if (ValueNode_Scale::Handle scale_value_node = ValueNode_Scale::Handle::cast_dynamic(value_desc.get_value_node()))
+ {
+ int link_index(scale_value_node->get_link_index_from_name("link"));
+ if(scale_value_node->is_invertible(get_time()))
+ return canvas_interface()->change_value(
+ synfigapp::ValueDesc(scale_value_node,link_index),
+ scale_value_node->get_inverse(get_time(), value)
+ );
+ else
+ return false;
+ }
+
switch(value_desc.get_value_type())
{
case ValueBase::TYPE_REAL:
return canvas_interface()->change_value(synfigapp::ValueDesc(bline_tangent,offset_index), old_offset + rotation);
}
+ if (ValueNode_Scale::Handle scale_value_node = ValueNode_Scale::Handle::cast_dynamic(value_desc.get_value_node()))
+ {
+ int link_index(scale_value_node->get_link_index_from_name("link"));
+ if(scale_value_node->is_invertible(get_time()))
+ return canvas_interface()->change_value(
+ synfigapp::ValueDesc(scale_value_node,link_index),
+ scale_value_node->get_inverse(get_time(), rotation)
+ );
+ else
+ return false;
+
+ }
// \todo will this really always be the case?
assert(value_desc.get_value_type() == ValueBase::TYPE_ANGLE);
return canvas_interface()->change_value(value_desc, value_desc.get_value(get_time()).get(Angle()) + rotation);
void
CanvasView::update_quality()
{
- if(working_depth)
- return;
+ //if(working_depth)
+ // return;
if(updating_quality_)
return;
updating_quality_=true;