typedef ChildrenTreeStore::Model ChildrenTreeModel;
//! Create an instance of this class whenever doing a longer task.
- /*! Make sure that you check the bool value of this class occasionaly
+ /*! Make sure that you check the bool value of this class occasionally
** to make sure the action has not been canceled. */
class IsWorking
{
void on_audio_offset_notify();
bool on_duck_changed(const synfig::Point &value,const synfigapp::ValueDesc& value_desc);
+ bool on_duck_angle_changed(const synfig::Angle &rotation,const synfigapp::ValueDesc& value_desc);
void on_layer_toggle(synfig::Layer::Handle);