etl::handle<AudioContainer> audio;
studio::Widget_Sound *disp_audio; //should this be put into thing too?
- SigC::Connection playcon;
- SigC::Connection stopcon;
+ sigc::connection playcon;
+ sigc::connection stopcon;
std::auto_ptr<UniversalScrubber> universal_scrubber;
void on_audio_offset_notify();
bool on_duck_changed(const synfig::Point &value,const synfigapp::ValueDesc& value_desc);
+ bool on_duck_angle_changed(const synfig::Angle &rotation,const synfigapp::ValueDesc& value_desc);
void on_layer_toggle(synfig::Layer::Handle);