--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file dialog_soundselect.h
+** \brief Sound Select Header
+**
+** $Id: dialog_soundselect.h,v 1.1.1.1 2005/01/07 03:34:36 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_DIALOG_SOUNDSELECT_H
+#define __SINFG_DIALOG_SOUNDSELECT_H
+
+/* === H E A D E R S ======================================================= */
+#include "dockdialog.h"
+#include "widget_filename.h"
+#include "widget_time.h"
+
+#include <sinfgapp/canvasinterface.h>
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace studio {
+
+struct AudioBaseInfo
+{
+ std::string file;
+ sinfg::Time offset;
+};
+
+class Dialog_SoundSelect : public Gtk::Dialog
+{
+ Widget_Filename soundfile;
+ Widget_Time offset;
+ Gtk::Button okbutton;
+
+ etl::handle<sinfgapp::CanvasInterface> canvas_interface;
+
+ sigc::signal<void,const std::string &> signal_file_changed_;
+ sigc::signal<void,const sinfg::Time &> signal_offset_changed_;
+
+ void on_file();
+ void on_offset();
+ void on_ok();
+
+public:
+ Dialog_SoundSelect(Gtk::Window &parent,etl::handle<sinfgapp::CanvasInterface> ci );
+ ~Dialog_SoundSelect();
+
+ //float get_global_fps() const { return globalfps; }
+ void set_global_fps(float f);
+
+ sinfg::Time get_offset() const { return offset.get_value(); }
+ void set_offset(const sinfg::Time &t) {offset.set_value(t); }
+
+ std::string get_file() const { return soundfile.get_value(); }
+ void set_file(const std::string &f) {soundfile.set_value(f); }
+
+ sigc::signal<void,const std::string &> &signal_file_changed() { return signal_file_changed_; }
+ sigc::signal<void,const sinfg::Time &> &signal_offset_changed() { return signal_offset_changed_; }
+};
+
+}; // END of namespace studio
+
+/* === E N D =============================================================== */
+
+#endif