#include "workarea.h"
#include <synfig/canvas.h>
+#include <synfig/color.h> // for gamma_in()
#include <synfig/context.h>
#include <gtkmm/separator.h>
using namespace synfig;
/* === M A C R O S ========================================================= */
-#define use_colorspace_gamma() App::use_colorspace_gamma
-#define colorspace_gamma() (2.2f)
-#define gamma_in(x) ((x>=0)?pow((float)x,1.0f/colorspace_gamma()):-pow((float)-x,1.0f/colorspace_gamma()))
-#define gamma_out(x) ((x>=0)?pow((float)x,colorspace_gamma()):-pow((float)-x,colorspace_gamma()))
/* === G L O B A L S ======================================================= */