#include <gtkmm/table.h>
#include <gtk/gtk.h>
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
// event_box->set_events(Gdk::ALL_EVENTS_MASK); //!< \todo change this to only allow what is necessary for DnD
- Gtk::Button* bttn_close(manage(new Gtk::Button("X")));
+ Gtk::Button* bttn_close(manage(new Gtk::Button(_("X"))));
//table->attach(*bttn_close, 1, 2, 0,1, Gtk::SHRINK|Gtk::FILL, Gtk::SHRINK|Gtk::FILL, 0, 0);
header_box_.pack_end(*bttn_close,false,false);
bttn_close->show();
}
void
-Dockable::on_drag_end(const Glib::RefPtr<Gdk::DragContext>&context)
+Dockable::on_drag_end(const Glib::RefPtr<Gdk::DragContext>&/*context*/)
{
if(!dnd_success_)
{
}
void
-Dockable::on_drag_begin(const Glib::RefPtr<Gdk::DragContext>&context)
+Dockable::on_drag_begin(const Glib::RefPtr<Gdk::DragContext>&/*context*/)
{
dnd_success_=false;
}
void
-Dockable::on_drag_data_get(const Glib::RefPtr<Gdk::DragContext>&, Gtk::SelectionData& selection_data, guint info, guint time)
+Dockable::on_drag_data_get(const Glib::RefPtr<Gdk::DragContext>&, Gtk::SelectionData& selection_data, guint /*info*/, guint /*time*/)
{
Dockable* tmp(this);
dnd_success_=true;