int old_halves = round_to_int(Angle::deg(rotations).get()/180);
rotations += change;
int new_halves = round_to_int(Angle::deg(rotations).get()/180);
- if (old_halves != new_halves)
+ if (old_halves != new_halves &&
+ (new_halves > 1 || new_halves < -1 ||
+ old_halves > 1 || old_halves < -1))
synfig::info("rotation: %.2f turns", new_halves/2.0);
}
else