-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file duckmatic.h
** \brief Template Header
**
-** $Id: duckmatic.h,v 1.1.1.1 2005/01/07 03:34:36 darco Exp $
+** $Id$
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007 Chris Moore
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === S T A R T =========================================================== */
-#ifndef __SINFG_STUDIO_DUCKMATIC_H
-#define __SINFG_STUDIO_DUCKMATIC_H
+#ifndef __SYNFIG_STUDIO_DUCKMATIC_H
+#define __SYNFIG_STUDIO_DUCKMATIC_H
/* === H E A D E R S ======================================================= */
#include <ETL/smart_ptr>
#include <ETL/handle>
-#include <sinfg/vector.h>
-#include <sinfg/string.h>
-#include <sinfg/real.h>
+#include <synfig/vector.h>
+#include <synfig/string.h>
+#include <synfig/real.h>
#include <sigc++/signal.h>
#include <sigc++/object.h>
-#include <sinfg/time.h>
-#include <sinfg/color.h>
+#include <synfig/time.h>
+#include <synfig/color.h>
#include <ETL/smart_ptr>
#include "duck.h"
-#include <sinfg/color.h>
-#include <sinfg/guidset.h>
+#include <synfig/color.h>
+#include <synfig/guidset.h>
/* === M A C R O S ========================================================= */
{
__gnu_cxx::hash<const char*> hasher_;
public:
- size_t operator()(const sinfg::String& x)const
+ size_t operator()(const synfig::String& x)const
{
return hasher_(x.c_str());
}
/* === C L A S S E S & S T R U C T S ======================================= */
-namespace sinfgapp { class ValueDesc; }
-namespace sinfg { class ParamDesc; }
+namespace synfigapp { class ValueDesc; }
+namespace synfig { class ParamDesc; }
namespace studio
{
class CanvasView;
class Duckmatic;
-
+
class DuckDrag_Base : public etl::shared_object
{
public:
- virtual void begin_duck_drag(Duckmatic* duckmatic, const sinfg::Vector& begin)=0;
+ virtual void begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& begin)=0;
virtual bool end_duck_drag(Duckmatic* duckmatic)=0;
- virtual void duck_drag(Duckmatic* duckmatic, const sinfg::Vector& vector)=0;
+ virtual void duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)=0;
};
class DuckDrag_Translate : public DuckDrag_Base
{
- sinfg::Vector last_translate_;
- sinfg::Vector drag_offset_;
- sinfg::Vector snap;
- std::vector<sinfg::Vector> positions;
+ synfig::Vector last_translate_;
+ synfig::Vector drag_offset_;
+ synfig::Vector snap;
+ std::vector<synfig::Vector> positions;
public:
- void begin_duck_drag(Duckmatic* duckmatic, const sinfg::Vector& begin);
+ void begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& begin);
bool end_duck_drag(Duckmatic* duckmatic);
- void duck_drag(Duckmatic* duckmatic, const sinfg::Vector& vector);
+ void duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector);
};
/*! \class Duckmatic
{
friend class DuckDrag_Base;
friend class DuckDrag_Translate;
-
+
/*
-- ** -- P U B L I C T Y P E S ---------------------------------------------
*/
-
+
public:
#ifdef HASH_MAP_H
-typedef __gnu_cxx::hash_map<sinfg::GUID,etl::smart_ptr<sinfg::Point>,sinfg::GUIDHash> DuckDataMap;
+typedef __gnu_cxx::hash_map<synfig::GUID,etl::smart_ptr<synfig::Point>,synfig::GUIDHash> DuckDataMap;
#else
-typedef std::map<sinfg::GUID,etl::smart_ptr<sinfg::Point> > DuckDataMap;
+typedef std::map<synfig::GUID,etl::smart_ptr<synfig::Point> > DuckDataMap;
#endif
typedef studio::DuckMap DuckMap;
struct Bezier;
class Push;
-
+
friend class Push;
-
+
typedef Duck::Type Type;
-
+
typedef std::list<float> GuideList;
-
+
/*
-- ** -- P R I V A T E D A T A ---------------------------------------------
*/
std::list<etl::handle<Stroke> > stroke_list_;
- std::list<etl::handle<Stroke> > persistant_stroke_list_;
+ std::list<etl::handle<Stroke> > persistent_stroke_list_;
- sinfg::GUIDSet selected_ducks;
+ synfig::GUIDSet selected_ducks;
- sinfg::GUID last_duck_guid;
+ synfig::GUID last_duck_guid;
- std::list<etl::handle<Bezier> > bezier_list_;
+ std::list<etl::handle<Bezier> > bezier_list_;
//! I cannot recall what this is for
- //sinfg::Vector snap;
+ //synfig::Vector snap;
etl::handle<DuckDrag_Base> duck_dragger_;
sigc::signal<void> signal_grid_changed_;
mutable sigc::signal<void> signal_sketch_saved_;
-
+
GuideList guide_list_x_;
GuideList guide_list_y_;
- mutable sinfg::String sketch_filename_;
-
+ mutable synfig::String sketch_filename_;
+
/*
-- ** -- P R O T E C T E D D A T A -----------------------------------------
*/
etl::handle<Bezier> selected_bezier;
- sinfg::Time cur_time;
+ synfig::Time cur_time;
//! This flag is set if operations should snap to the grid
/*! \todo perhaps there should be two of these flags, one for each axis?
//! This vector describes the grid size.
/*! \see grid_snap, show_grid */
- sinfg::Vector grid_size;
+ synfig::Vector grid_size;
- bool show_persistant_strokes;
+ bool show_persistent_strokes;
bool axis_lock;
-
+
/*
-- ** -- P R I V A T E M E T H O D S ---------------------------------------
*/
private:
-
- sinfg::Vector last_translate_;
- sinfg::Vector drag_offset_;
-
+
+ synfig::Vector last_translate_;
+ synfig::Vector drag_offset_;
+
//etl::handle<Duck> selected_duck;
*/
public:
-
+
Duckmatic();
virtual ~Duckmatic();
void set_guide_snap(bool x=true);
bool get_guide_snap()const { return guide_snap; }
void toggle_guide_snap() { set_guide_snap(!get_guide_snap()); }
-
+
//! Sets the state of the grid snap flag
void set_grid_snap(bool x=true);
-
+
//! Gets the state of the grid snap flag
bool get_grid_snap()const { return grid_snap; }
-
+
void enable_grid_snap() { set_grid_snap(true); }
void disable_grid_snap() { set_grid_snap(false); }
void toggle_grid_snap() { set_grid_snap(!grid_snap); }
- sinfg::Point snap_point_to_grid(const sinfg::Point& x, float radius=0.1)const;
-
- bool get_show_persistant_strokes()const { return show_persistant_strokes; }
- void set_show_persistant_strokes(bool x);
+ synfig::Point snap_point_to_grid(const synfig::Point& x, float radius=0.1)const;
+
+ bool get_show_persistent_strokes()const { return show_persistent_strokes; }
+ void set_show_persistent_strokes(bool x);
//! Sets the size of the grid
- void set_grid_size(const sinfg::Vector &s);
-
+ void set_grid_size(const synfig::Vector &s);
+
//! Returns the size of the grid
- const sinfg::Vector &get_grid_size()const { return grid_size; }
-
-
- const sinfg::Time &get_time()const { return cur_time; }
+ const synfig::Vector &get_grid_size()const { return grid_size; }
+
+
+ const synfig::Time &get_time()const { return cur_time; }
bool get_axis_lock()const { return axis_lock; }
void set_axis_lock(bool x) { axis_lock=x; }
-
- void set_time(sinfg::Time x) { cur_time=x; }
+
+ void set_time(synfig::Time x) { cur_time=x; }
bool is_duck_group_selectable(const etl::handle<Duck>& x)const;
-
- //const DuckMap& duck_map()const { return duck_map; }
+
+ //const DuckMap& duck_map()const { return duck_map; }
DuckList get_duck_list()const;
-
- const std::list<etl::handle<Bezier> >& bezier_list()const { return bezier_list_; }
+
+ const std::list<etl::handle<Bezier> >& bezier_list()const { return bezier_list_; }
const std::list<etl::handle<Stroke> >& stroke_list()const { return stroke_list_; }
- const std::list<etl::handle<Stroke> >& persistant_stroke_list()const { return persistant_stroke_list_; }
+ const std::list<etl::handle<Stroke> >& persistent_stroke_list()const { return persistent_stroke_list_; }
- std::list<etl::handle<Stroke> >& persistant_stroke_list() { return persistant_stroke_list_; }
+ std::list<etl::handle<Stroke> >& persistent_stroke_list() { return persistent_stroke_list_; }
//! \todo We should modify this to support multiple selections
etl::handle<Duck> get_selected_duck()const;
DuckList get_selected_ducks()const;
-
+
//! Returns \a true if the given duck is currently selected
bool duck_is_selected(const etl::handle<Duck> &duck)const;
void refresh_selected_ducks();
-
+
void clear_selected_ducks();
int count_selected_ducks()const;
void toggle_select_duck(const etl::handle<Duck> &duck);
void select_duck(const etl::handle<Duck> &duck);
-
- void select_ducks_in_box(const sinfg::Vector& tl,const sinfg::Vector& br);
+
+ void toggle_select_ducks_in_box(const synfig::Vector& tl,const synfig::Vector& br);
+
+ void select_ducks_in_box(const synfig::Vector& tl,const synfig::Vector& br);
void unselect_duck(const etl::handle<Duck> &duck);
- void start_duck_drag(const sinfg::Vector& offset);
- void translate_selected_ducks(const sinfg::Vector& vector);
+ void start_duck_drag(const synfig::Vector& offset);
+ void translate_selected_ducks(const synfig::Vector& vector);
bool end_duck_drag();
- void signal_edited_selected_ducks();
+ void signal_edited_selected_ducks();
+
+ void signal_user_click_selected_ducks(int button);
- void signal_user_click_selected_ducks(int button);
-
etl::handle<Duck> find_similar_duck(etl::handle<Duck> duck);
etl::handle<Duck> add_similar_duck(etl::handle<Duck> duck);
-
- void add_stroke(etl::smart_ptr<std::list<sinfg::Point> > stroke_point_list, const sinfg::Color& color=sinfg::Color(0,0,0));
- void add_persistant_stroke(etl::smart_ptr<std::list<sinfg::Point> > stroke_point_list, const sinfg::Color& color=sinfg::Color(0,0,0));
+ void add_stroke(etl::smart_ptr<std::list<synfig::Point> > stroke_point_list, const synfig::Color& color=synfig::Color(0,0,0));
- void clear_persistant_strokes();
+ void add_persistent_stroke(etl::smart_ptr<std::list<synfig::Point> > stroke_point_list, const synfig::Color& color=synfig::Color(0,0,0));
+
+ void clear_persistent_strokes();
void add_duck(const etl::handle<Duck> &duck);
etl::handle<Duck> last_duck()const;
etl::handle<Bezier> last_bezier()const;
-
+
//! \note parameter is in canvas coordinates
/*! A radius of "zero" will have an unlimited radius */
- etl::handle<Duck> find_duck(sinfg::Point pos, sinfg::Real radius=0, Duck::Type type=Duck::TYPE_DEFAULT);
+ etl::handle<Duck> find_duck(synfig::Point pos, synfig::Real radius=0, Duck::Type type=Duck::TYPE_DEFAULT);
+
+ GuideList::iterator find_guide_x(synfig::Point pos, float radius=0.1);
+ GuideList::iterator find_guide_y(synfig::Point pos, float radius=0.1);
+ GuideList::const_iterator find_guide_x(synfig::Point pos, float radius=0.1)const { return const_cast<Duckmatic*>(this)->find_guide_x(pos,radius); }
+ GuideList::const_iterator find_guide_y(synfig::Point pos, float radius=0.1)const { return const_cast<Duckmatic*>(this)->find_guide_y(pos,radius); }
- GuideList::iterator find_guide_x(sinfg::Point pos, float radius=0.1);
- GuideList::iterator find_guide_y(sinfg::Point pos, float radius=0.1);
- GuideList::const_iterator find_guide_x(sinfg::Point pos, float radius=0.1)const { return const_cast<Duckmatic*>(this)->find_guide_x(pos,radius); }
- GuideList::const_iterator find_guide_y(sinfg::Point pos, float radius=0.1)const { return const_cast<Duckmatic*>(this)->find_guide_y(pos,radius); }
-
//! \note parameter is in canvas coordinates
/*! A radius of "zero" will have an unlimited radius */
- //etl::handle<Bezier> find_bezier(sinfg::Point pos, sinfg::Real radius=0);
+ //etl::handle<Bezier> find_bezier(synfig::Point pos, synfig::Real radius=0);
//! \note parameter is in canvas coordinates
/*! A radius of "zero" will have an unlimited radius */
- etl::handle<Bezier> find_bezier(sinfg::Point pos, sinfg::Real radius=0, float* location=0);
-
- etl::handle<Bezier> find_bezier(sinfg::Point pos, sinfg::Real scale, sinfg::Real radius, float* location=0);
-
- bool add_to_ducks(const sinfgapp::ValueDesc& value_desc,etl::handle<CanvasView> canvas_view, const sinfg::TransformStack& transform_stack_, sinfg::ParamDesc *param_desc=0, int multiple=0);
+ etl::handle<Bezier> find_bezier(synfig::Point pos, synfig::Real radius=0, float* location=0);
+
+ etl::handle<Bezier> find_bezier(synfig::Point pos, synfig::Real scale, synfig::Real radius, float* location=0);
+
+ bool add_to_ducks(const synfigapp::ValueDesc& value_desc,etl::handle<CanvasView> canvas_view, const synfig::TransformStack& transform_stack_, synfig::ParamDesc *param_desc=0, int multiple=0);
//! \writeme
void set_type_mask(Type x) { type_mask=x; }
void select_all_ducks();
void clear_ducks();
-
- bool save_sketch(const sinfg::String& filename)const;
- bool load_sketch(const sinfg::String& filename);
- const sinfg::String& get_sketch_filename()const { return sketch_filename_; }
+
+ bool save_sketch(const synfig::String& filename)const;
+ bool load_sketch(const synfig::String& filename);
+ const synfig::String& get_sketch_filename()const { return sketch_filename_; }
void set_duck_dragger(etl::handle<DuckDrag_Base> x) { duck_dragger_=x; }
etl::handle<DuckDrag_Base> get_duck_dragger()const { return duck_dragger_; }
class Duckmatic::Push
{
Duckmatic *duckmatic_;
- DuckMap duck_map;
+ DuckMap duck_map;
std::list<etl::handle<Bezier> > bezier_list_;
std::list<etl::handle<Stroke> > stroke_list_;
DuckDataMap duck_data_share_map;
etl::handle<DuckDrag_Base> duck_dragger_;
-
+
bool needs_restore;
-
+
public:
Push(Duckmatic *duckmatic_);
~Push();
private:
sigc::signal<void,float> signal_user_click_[5];
public:
-
+
etl::handle<Duck> p1,p2,c1,c2;
bool is_valid()const { return p1 && p2 && c1 && c2; }
private:
sigc::signal<void,float> signal_user_click_[5];
public:
-
- etl::smart_ptr<std::list<sinfg::Point> > stroke_data;
- sinfg::Color color;
+ etl::smart_ptr<std::list<synfig::Point> > stroke_data;
+
+ synfig::Color color;
bool is_valid()const { return (bool)stroke_data; }
sigc::signal<void,float> &signal_user_click(int i=0) { assert(i>=0); assert(i<5); return signal_user_click_[i]; }
-}; // END of struct Duckmatic::Bezier
+}; // END of struct Duckmatic::Stroke
}; // END of namespace studio