-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file event_layerclick.h
** \brief Template Header
**
/* === S T A R T =========================================================== */
-#ifndef __SINFG_EVENT_LAYERCLICK_H
-#define __SINFG_EVENT_LAYERCLICK_H
+#ifndef __SYNFIG_EVENT_LAYERCLICK_H
+#define __SYNFIG_EVENT_LAYERCLICK_H
/* === H E A D E R S ======================================================= */
-#include <sinfg/vector.h>
+#include <synfig/vector.h>
#include "event_mouse.h"
-#include <sinfg/layer.h>
+#include <synfig/layer.h>
#include "smach.h"
#include <gdkmm/types.h>
struct EventLayerClick : public Smach::event
{
- sinfg::Point pos;
+ synfig::Point pos;
MouseButton button;
- etl::loose_handle<sinfg::Layer> layer;
+ etl::loose_handle<synfig::Layer> layer;
Gdk::ModifierType modifier;
- EventLayerClick(etl::loose_handle<sinfg::Layer> layer, MouseButton button, const sinfg::Point& pos, Gdk::ModifierType modifier=Gdk::ModifierType(0)):
+ EventLayerClick(etl::loose_handle<synfig::Layer> layer, MouseButton button, const synfig::Point& pos, Gdk::ModifierType modifier=Gdk::ModifierType(0)):
Smach::event(EVENT_WORKAREA_LAYER_CLICKED),
pos(pos),
button(button),