BUTTON_RIGHT,
BUTTON_UP,
BUTTON_DOWN,
-
+
BUTTON_END
};
MouseButton button;
float pressure;
Gdk::ModifierType modifier;
-
+
EventMouse(EventKey id, MouseButton button, const synfig::Point& pos, Gdk::ModifierType modifier=Gdk::ModifierType(0)):
Smach::event(id),
pos(pos),
synfig::Point p1,p2;
MouseButton button;
Gdk::ModifierType modifier;
-
+
EventBox(EventKey id, const synfig::Point& p1,const synfig::Point& p2,MouseButton button=BUTTON_NONE, Gdk::ModifierType modifier=Gdk::ModifierType(0)):
Smach::event(id),
p1(p1),