Working on 1796971: Make dialog_save_as() return a bool saying whether it saved anyth...
[synfig.git] / synfig-studio / trunk / src / gtkmm / instance.cpp
index 3c10dae..fc45528 100644 (file)
@@ -1,8 +1,8 @@
 /* === S Y N F I G ========================================================= */
-/*!    \file instance.cpp
+/*!    \file gtkmm/instance.cpp
 **     \brief writeme
 **
-**     $Id: instance.cpp,v 1.2 2005/01/13 18:37:30 darco Exp $
+**     $Id$
 **
 **     \legal
 **     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
@@ -50,6 +50,8 @@
 #include "widget_waypointmodel.h"
 #include <gtkmm/actiongroup.h>
 #include "iconcontroler.h"
+#include <sys/stat.h>
+#include <errno.h>
 
 #endif
 
@@ -183,17 +185,6 @@ Instance::set_redo_status(bool x)
 }
 
 bool
-studio::Instance::save_as(const synfig::String &file_name)const
-{
-       if(synfigapp::Instance::save_as(file_name))
-       {
-               App::add_recent_file(file_name);
-               return true;
-       }
-       return false;
-}
-
-bool
 studio::Instance::save_as(const synfig::String &file_name)
 {
        if(synfigapp::Instance::save_as(file_name))
@@ -207,21 +198,19 @@ studio::Instance::save_as(const synfig::String &file_name)
 bool
 studio::Instance::save()
 {
-       if(basename(get_file_name()).find("untitled")==0)
-       {
-               dialog_save_as();
-               return true;
-       }
+       // the filename will be set to "Synfig Animation 1" or some such when first created
+       // and will be changed to an absolute path once it has been saved
+       // so if it still begins with "Synfig Animation " then we need to ask where to save it
+       if(get_file_name().find(DEFAULT_FILENAME_PREFIX)==0)
+               return dialog_save_as();
 
        return synfigapp::Instance::save();
-
 }
 
-void
+bool
 studio::Instance::dialog_save_as()
 {
-       string filename="*.sif";
-
+       string filename=basename(get_file_name());
        Canvas::Handle canvas(get_canvas());
 
        {
@@ -242,7 +231,7 @@ studio::Instance::dialog_save_as()
                                                "other files first before trying to use \"SaveAs\"."
                                        );
 
-                                       return;
+                                       return false;
                                }
                                if(parent_layer)
                                        break;
@@ -250,15 +239,22 @@ studio::Instance::dialog_save_as()
                }
        }
 
-       while(App::dialog_saveas_file("SaveAs", filename))
+       // show the canvas' name if it has one, else its ID
+       while(App::dialog_save_file(_("Choose a Filename to Save As") +
+                                                               String(" (") +
+                                                               (canvas->get_name().empty()
+                                                                ? canvas->get_id()
+                                                                : canvas->get_name()) +
+                                                               ") ...", filename))
        {
                // If the filename still has wildcards, then we should
                // continue looking for the file we want
                if(find(filename.begin(),filename.end(),'*')!=filename.end())
                        continue;
 
-               if(find(filename.begin(),filename.end(),'.')==filename.end())
-                       filename+=".sif";
+               std::string base = basename(filename);
+               if(find(base.begin(),base.end(),'.')==base.end())
+                       filename+=".sifz";
 
                try
                {
@@ -274,11 +270,26 @@ studio::Instance::dialog_save_as()
                        continue;
                }
 
+               {
+                       struct stat     s;
+                       // if stat() succeeds, or it fails with something other than 'file doesn't exist', the file exists
+                       // if the file exists and the user doesn't want to overwrite it, keep prompting for a filename
+                       if ((stat(filename.c_str(), &s) != -1 || errno != ENOENT) &&
+                               !App::dialog_yes_no("File exists",
+                                                                       "A file named '" +
+                                                                       filename +
+                                                                       "' already exists.\n\n"
+                                                                       "Do you want to replace it with the file you are saving?"))
+                               continue;
+               }
+
                if(save_as(filename))
-                       break;
+                       return true;
 
                App::dialog_error_blocking("SaveAs - Error","Unable to save file");
        }
+
+       return false;
 }
 
 void
@@ -574,7 +585,7 @@ Instance::_revert(Instance *instance)
        if(canvas->count()!=1)
        {
                one_moment.hide();
-               App::dialog_error_blocking(_("Error: Revert Failed"),_("The revert operation has failed. This can be due to it being\nreferenced by another composition that is already open, or\nbecause of an internal error in SYNFIG Studio. Try closing any\ncompositions that might reference this composition and try\nagain, or restart SYNFIG studio."));
+               App::dialog_error_blocking(_("Error: Revert Failed"),_("The revert operation has failed. This can be due to it being\nreferenced by another composition that is already open, or\nbecause of an internal error in Synfig Studio. Try closing any\ncompositions that might reference this composition and try\nagain, or restart Synfig Studio."));
                one_moment.show();
        }
        canvas=0;
@@ -602,7 +613,7 @@ bool
 Instance::safe_revert()
 {
        if(synfigapp::Instance::get_action_count())
-               if(!App::dialog_yes_no(_("Revert to saved"), _("You will loose any changes you have made since your last save.\nAre you sure?")))
+               if(!App::dialog_yes_no(_("Revert to saved"), _("You will lose any changes you have made since your last save.\nAre you sure?")))
                        return false;
        revert();
        return true;