#include <synfig/canvas.h>
/* === M A C R O S ========================================================= */
+#define DEFAULT_FILENAME_PREFIX _("Synfig Animation ") // will be followed by a different number for each document
/* === T Y P E D E F S ===================================================== */
const CanvasViewList & canvas_view_list()const { return canvas_view_list_; }
- bool save_as(const synfig::String &filename)const;
-
bool save_as(const synfig::String &filename);
//! Opens a "Save As" dialog, and then saves the composition to that file
- void dialog_save_as();
+ //! returns true if the save was successful
+ bool dialog_save_as();
bool save();