#include "../duck.h"
#include <synfigapp/main.h>
+#include "../general.h"
+
#endif
/* === U S I N G =========================================================== */
std::vector<synfig::Vector> positions;
-
public:
Axis axis;
void duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector);
};
-
class studio::StateMirror_Context : public sigc::trackable
{
etl::handle<CanvasView> canvas_view_;
Gtk::Table options_table;
-
Gtk::CheckButton checkbutton_axis_x;
Gtk::CheckButton checkbutton_axis_y;
refresh_tool_options();
App::dialog_tool_options->present();
- get_work_area()->allow_layer_clicks=true;
+ get_work_area()->set_allow_layer_clicks(true);
get_work_area()->set_duck_dragger(duck_dragger_);
// get_canvas_view()->work_area->set_cursor(Gdk::CROSSHAIR);
}
Smach::event_result
-StateMirror_Context::event_refresh_tool_options(const Smach::event& x)
+StateMirror_Context::event_refresh_tool_options(const Smach::event& /*x*/)
{
refresh_tool_options();
return Smach::RESULT_ACCEPT;
App::toolbox->refresh();
}
-
-
-
DuckDrag_Mirror::DuckDrag_Mirror():
axis(AXIS_X)
{
#endif
void
-DuckDrag_Mirror::begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& offset)
+DuckDrag_Mirror::begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& /*offset*/)
{
-
-
const DuckList selected_ducks(duckmatic->get_selected_ducks());
DuckList::const_iterator iter;
}
-
void
DuckDrag_Mirror::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
{
center=vector;
int i;
- const DuckList selected_ducks(duckmatic->get_selected_ducks());
- DuckList::const_iterator iter;
+ const DuckList selected_ducks(duckmatic->get_selected_ducks());
+ DuckList::const_iterator iter;
+
+ // do the Vertex and Position ducks first
for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
- {
- if(((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;
+ if ((*iter)->get_type() == Duck::TYPE_VERTEX ||
+ (*iter)->get_type() == Duck::TYPE_POSITION)
+ {
+ Vector p(positions[i]);
- Vector p(positions[i]);
- //Point p((*iter)->get_trans_point());
+ if (axis==AXIS_X) p[0] = -(p[0]-center[0]) + center[0];
+ else if (axis==AXIS_Y) p[1] = -(p[1]-center[1]) + center[1];
- if(axis==AXIS_X)
- p[0]=-(p[0]-center[0])+center[0];
- if(axis==AXIS_Y)
- p[1]=-(p[1]-center[1])+center[1];
+ (*iter)->set_trans_point(p);
+ }
- (*iter)->set_trans_point(p);
- }
+ // then do the other ducks
for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
- {
- if(!((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;
+ if ((*iter)->get_type() != Duck::TYPE_VERTEX &&
+ (*iter)->get_type() != Duck::TYPE_POSITION)
+ {
+ // we don't need to mirror radius ducks - they're one-dimensional
+ if ((*iter)->is_radius())
+ continue;
- Vector p(positions[i]);
- //Point p((*iter)->get_trans_point());
+ Vector p(positions[i]);
- if(axis==AXIS_X)
- p[0]=-(p[0]-center[0])+center[0];
- if(axis==AXIS_Y)
- p[1]=-(p[1]-center[1])+center[1];
+ if (axis==AXIS_X) p[0] = -(p[0]-center[0]) + center[0];
+ else if (axis==AXIS_Y) p[1] = -(p[1]-center[1]) + center[1];
- (*iter)->set_trans_point(p);
- }
+ (*iter)->set_trans_point(p);
+ }
}
bool