-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file template.cpp
** \brief Template File
**
using namespace std;
using namespace etl;
-using namespace sinfg;
+using namespace synfig;
using namespace studio;
/* === M A C R O S ========================================================= */
if(!get_work_area())
return;
-// const sinfg::RendDesc &rend_desc(get_work_area()->get_canvas()->rend_desc());
+// const synfig::RendDesc &rend_desc(get_work_area()->get_canvas()->rend_desc());
- const sinfg::Vector focus_point(get_work_area()->get_focus_point());
+ const synfig::Vector focus_point(get_work_area()->get_focus_point());
std::vector< std::pair<Glib::RefPtr<Gdk::Pixbuf>,int> >& tile_book(get_tile_book());
// Calculate the window coordinates of the top-left
// corner of the canvas.
- const sinfg::Vector::value_type
+ const synfig::Vector::value_type
x(focus_point[0]/get_pw()+drawable_w/2-get_w()/2),
y(focus_point[1]/get_ph()+drawable_h/2-get_h()/2);
- /*const sinfg::Vector::value_type window_startx(window_tl[0]);
- const sinfg::Vector::value_type window_endx(window_br[0]);
- const sinfg::Vector::value_type window_starty(window_tl[1]);
- const sinfg::Vector::value_type window_endy(window_br[1]);
+ /*const synfig::Vector::value_type window_startx(window_tl[0]);
+ const synfig::Vector::value_type window_endx(window_br[0]);
+ const synfig::Vector::value_type window_starty(window_tl[1]);
+ const synfig::Vector::value_type window_endy(window_br[1]);
*/
const int
tile_w(get_work_area()->get_tile_w()),