-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file template.cpp
** \brief Template File
**
** $Id: renderer_canvas.cpp,v 1.1.1.1 2005/01/07 03:34:36 darco Exp $
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
using namespace std;
using namespace etl;
-using namespace sinfg;
+using namespace synfig;
using namespace studio;
/* === M A C R O S ========================================================= */
if(!get_work_area())
return;
-// const sinfg::RendDesc &rend_desc(get_work_area()->get_canvas()->rend_desc());
+// const synfig::RendDesc &rend_desc(get_work_area()->get_canvas()->rend_desc());
- const sinfg::Vector focus_point(get_work_area()->get_focus_point());
+ const synfig::Vector focus_point(get_work_area()->get_focus_point());
std::vector< std::pair<Glib::RefPtr<Gdk::Pixbuf>,int> >& tile_book(get_tile_book());
// Calculate the window coordinates of the top-left
// corner of the canvas.
- const sinfg::Vector::value_type
+ const synfig::Vector::value_type
x(focus_point[0]/get_pw()+drawable_w/2-get_w()/2),
y(focus_point[1]/get_ph()+drawable_h/2-get_h()/2);
- /*const sinfg::Vector::value_type window_startx(window_tl[0]);
- const sinfg::Vector::value_type window_endx(window_br[0]);
- const sinfg::Vector::value_type window_starty(window_tl[1]);
- const sinfg::Vector::value_type window_endy(window_br[1]);
+ /*const synfig::Vector::value_type window_startx(window_tl[0]);
+ const synfig::Vector::value_type window_endx(window_br[0]);
+ const synfig::Vector::value_type window_starty(window_tl[1]);
+ const synfig::Vector::value_type window_endy(window_br[1]);
*/
const int
tile_w(get_work_area()->get_tile_w()),