+++ /dev/null
-/* === S Y N F I G ========================================================= */
-/*! \file renderer_ducks.h
-** \brief Template Header
-**
-** $Id$
-**
-** \legal
-** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-** Copyright (c) 2007 Chris Moore
-**
-** This package is free software; you can redistribute it and/or
-** modify it under the terms of the GNU General Public License as
-** published by the Free Software Foundation; either version 2 of
-** the License, or (at your option) any later version.
-**
-** This package is distributed in the hope that it will be useful,
-** but WITHOUT ANY WARRANTY; without even the implied warranty of
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-** General Public License for more details.
-** \endlegal
-*/
-/* ========================================================================= */
-
-/* === S T A R T =========================================================== */
-
-#ifndef __SYNFIG_RENDERER_DUCKS_H
-#define __SYNFIG_RENDERER_DUCKS_H
-
-/* === H E A D E R S ======================================================= */
-
-#include "workarearenderer.h"
-#include <vector>
-
-/* === M A C R O S ========================================================= */
-
-#define DUCK_COLOR_NOT_EDITABLE Gdk::Color("#cfcfcf")
-
-#define DUCK_COLOR_ANGLE Gdk::Color("#0000ff")
-#define DUCK_COLOR_RADIUS Gdk::Color("#00ffff")
-#define DUCK_COLOR_TANGENT_1 Gdk::Color("#ffff00")
-#define DUCK_COLOR_TANGENT_2 Gdk::Color("#ff0000")
-#define DUCK_COLOR_VERTEX Gdk::Color("#ff7f00")
-#define DUCK_COLOR_WIDTH Gdk::Color("#ff00ff")
-#define DUCK_COLOR_OTHER Gdk::Color("#00ff00")
-
-#define DUCK_COLOR_OUTLINE Gdk::Color("#000000") // the outline around each duck
-
-#define DUCK_COLOR_BEZIER_1 Gdk::Color("#000000") // the 2 colors used to draw bezier curves
-#define DUCK_COLOR_BEZIER_2 Gdk::Color("#afafaf")
-
-#define DUCK_COLOR_BOX_1 Gdk::Color("#ffffff") // the 2 colors used to draw boxes
-#define DUCK_COLOR_BOX_2 Gdk::Color("#000000")
-
-#define DUCK_COLOR_SELECTED Gdk::Color("#ff0000") // the color of the box drawn when a valuenode is selected
-
-#define DUCK_COLOR_CONNECT_INSIDE Gdk::Color("#9fefef") // the color of the inside of the line connecting a vertex duck to the tangent ducks
-#define DUCK_COLOR_CONNECT_OUTSIDE Gdk::Color("#000000") // the color of the outside of the line connecting a vertex duck to the tangent ducks
-
-#define DUCK_COLOR_WIDTH_TEXT_1 Gdk::Color("#000000") // the color of the text's shadow when hovering over a width duck
-#define DUCK_COLOR_WIDTH_TEXT_2 Gdk::Color("#ff00ff") // the color of the text when hovering over a width duck
-
-/* === T Y P E D E F S ===================================================== */
-
-/* === C L A S S E S & S T R U C T S ======================================= */
-
-namespace studio {
-
-class Renderer_Ducks : public studio::WorkAreaRenderer
-{
-
-public:
- ~Renderer_Ducks();
-
- void render_vfunc(const Glib::RefPtr<Gdk::Drawable>& drawable,const Gdk::Rectangle& expose_area );
-
-protected:
-// bool get_enabled_vfunc()const;
-};
-
-}; // END of namespace studio
-
-/* === E N D =============================================================== */
-
-#endif