layer=get_canvas_interface()->add_layer_to("circle",canvas,depth);
layer_selection.push_back(layer);
- layer->set_param("pos",p1);
- get_canvas_interface()->signal_layer_param_changed()(layer,"pos");
+ layer->set_param("origin",p1);
+ get_canvas_interface()->signal_layer_param_changed()(layer,"origin");
layer->set_param("radius",(p2-p1).mag());
get_canvas_interface()->signal_layer_param_changed()(layer,"radius");