#include <gtkmm/scale.h>
#include <sigc++/connection.h>
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
bool prev_workarea_layer_status_;
int nested;
- SigC::Connection process_queue_connection;
+ sigc::connection process_queue_connection;
ValueNode_BLine::Handle last_stroke;
+ synfig::String last_stroke_id;
Gtk::Menu menu;
Duckmatic::Type old_duckmask;
void fill_last_stroke();
+ void fill_last_stroke_and_unselect_other_layers();
Smach::event_result new_bline(std::list<synfig::BLinePoint> bline,bool loop_bline_flag,float radius);
synfigapp::Settings& settings;
Gtk::Table options_table;
+ Gtk::Entry entry_id;
Gtk::CheckButton checkbutton_pressure_width;
Gtk::CheckButton checkbutton_round_ends;
Gtk::CheckButton checkbutton_auto_loop; // whether to loop new strokes which start and end in the same place
Gtk::CheckButton checkbutton_auto_extend; // whether to extend existing lines
Gtk::CheckButton checkbutton_auto_link; // whether to link new ducks to existing ducks
- Gtk::CheckButton checkbutton_region_only;
+ Gtk::CheckButton checkbutton_region; // whether to create regions
+ Gtk::CheckButton checkbutton_outline; // whether to create outlines
+ Gtk::CheckButton checkbutton_auto_export;
Gtk::Button button_fill_last_stroke;
//pressure spinner and such
synfigapp::BLineConverter blineconv;
public:
+ synfig::String get_id()const { return entry_id.get_text(); }
+ void set_id(const synfig::String& x) { return entry_id.set_text(x); }
+
bool get_pressure_width_flag()const { return checkbutton_pressure_width.get_active(); }
void set_pressure_width_flag(bool x) { return checkbutton_pressure_width.set_active(x); }
bool get_auto_link_flag()const { return checkbutton_auto_link.get_active(); }
void set_auto_link_flag(bool x) { return checkbutton_auto_link.set_active(x); }
- bool get_region_only_flag()const { return checkbutton_region_only.get_active(); }
- void set_region_only_flag(bool x) { return checkbutton_region_only.set_active(x); }
+ bool get_region_flag()const { return checkbutton_region.get_active(); }
+ void set_region_flag(bool x) { return checkbutton_region.set_active(x); }
+
+ bool get_outline_flag()const { return checkbutton_outline.get_active(); }
+ void set_outline_flag(bool x) { return checkbutton_outline.set_active(x); }
+
+ bool get_auto_export_flag()const { return checkbutton_auto_export.get_active(); }
+ void set_auto_export_flag(bool x) { return checkbutton_auto_export.set_active(x); }
Real get_min_pressure() const { return adj_min_pressure.get_value(); }
void set_min_pressure(Real x) { return adj_min_pressure.set_value(x); }
void load_settings();
void save_settings();
+ void increment_id();
Smach::event_result event_stop_handler(const Smach::event& x);
{
String value;
+ if(settings.get_value("draw.id",value))
+ set_id(value);
+ else
+ set_id("NewDrawing");
+
if(settings.get_value("draw.pressure_width",value) && value=="0")
set_pressure_width_flag(false);
else
else
set_auto_link_flag(true);
- if(settings.get_value("draw.region_only",value) && value=="1")
- set_region_only_flag(true);
+ if(settings.get_value("draw.region",value) && value=="0")
+ set_region_flag(false);
+ else
+ set_region_flag(true);
+
+ if(settings.get_value("draw.outline",value) && value=="0")
+ set_outline_flag(false);
+ else
+ set_outline_flag(true);
+
+ if(settings.get_value("draw.auto_export",value) && value=="1")
+ set_auto_export_flag(true);
else
- set_region_only_flag(false);
+ set_auto_export_flag(false);
if(settings.get_value("draw.min_pressure_on",value) && value=="0")
set_min_pressure_flag(false);
void
StateDraw_Context::save_settings()
{
+ settings.set_value("draw.id",get_id().c_str());
settings.set_value("draw.pressure_width",get_pressure_width_flag()?"1":"0");
settings.set_value("draw.auto_loop",get_auto_loop_flag()?"1":"0");
settings.set_value("draw.auto_extend",get_auto_extend_flag()?"1":"0");
settings.set_value("draw.auto_link",get_auto_link_flag()?"1":"0");
- settings.set_value("draw.region_only",get_region_only_flag()?"1":"0");
+ settings.set_value("draw.region",get_region_flag()?"1":"0");
+ settings.set_value("draw.outline",get_outline_flag()?"1":"0");
+ settings.set_value("draw.auto_export",get_auto_export_flag()?"1":"0");
settings.set_value("draw.min_pressure",strprintf("%f",get_min_pressure()));
settings.set_value("draw.feather",strprintf("%f",get_feather()));
settings.set_value("draw.min_pressure_on",get_min_pressure_flag()?"1":"0");
settings.set_value("draw.localize",get_local_error_flag()?"1":"0");
}
+void
+StateDraw_Context::increment_id()
+{
+ String id(get_id());
+ int number=1;
+ int digits=0;
+
+ if(id.empty())
+ id="Drawing";
+
+ // If there is a number
+ // already at the end of the
+ // id, then remove it.
+ if(id[id.size()-1]<='9' && id[id.size()-1]>='0')
+ {
+ // figure out how many digits it is
+ for (digits = 0;
+ (int)id.size()-1 >= digits && id[id.size()-1-digits] <= '9' && id[id.size()-1-digits] >= '0';
+ digits++)
+ ;
+
+ String str_number;
+ str_number=String(id,id.size()-digits,id.size());
+ id=String(id,0,id.size()-digits);
+ // synfig::info("---------------- \"%s\"",str_number.c_str());
+
+ number=atoi(str_number.c_str());
+ }
+ else
+ {
+ number=1;
+ digits=3;
+ }
+
+ number++;
+
+ // Add the number back onto the id
+ {
+ const String format(strprintf("%%0%dd",digits));
+ id+=strprintf(format.c_str(),number);
+ }
+
+ // Set the ID
+ set_id(id);
+}
+
StateDraw_Context::StateDraw_Context(CanvasView* canvas_view):
canvas_view_(canvas_view),
is_working(*canvas_view),
loop_(false),
- prev_workarea_layer_status_(get_work_area()->allow_layer_clicks),
+ prev_workarea_layer_status_(get_work_area()->get_allow_layer_clicks()),
settings(synfigapp::Main::get_selected_input_device()->settings()),
+ entry_id(),
checkbutton_pressure_width(_("Pressure Width")),
checkbutton_auto_loop(_("Auto Loop")),
checkbutton_auto_extend(_("Auto Extend")),
checkbutton_auto_link(_("Auto Link")),
- checkbutton_region_only(_("Create Region Only")),
+ checkbutton_region(_("Create Region BLine")),
+ checkbutton_outline(_("Create Outline BLine")),
+ checkbutton_auto_export(_("Auto Export")),
button_fill_last_stroke(_("Fill Last Stroke")),
adj_min_pressure(0,0,1,0.01,0.1),
spin_min_pressure(adj_min_pressure,0.1,3),
check_localerror(_("LocalError"))
{
- synfig::info("STATE SKETCH: entering state");
-
nested=0;
load_settings();
UpdateErrorBox();
- //options_table.attach(*manage(new Gtk::Label(_("Draw Tool"))), 0, 2, 0, 1, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(checkbutton_pressure_width, 0, 2, 1, 2, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(checkbutton_auto_loop, 0, 2, 2, 3, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(checkbutton_auto_extend, 0, 2, 3, 4, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(checkbutton_auto_link, 0, 2, 4, 5, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(checkbutton_region_only, 0, 2, 5, 6, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(*manage(new Gtk::Label(_("Draw Tool"))), 0, 2, 0, 1, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(entry_id, 0, 2, 1, 2, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_outline, 0, 2, 2, 3, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_region, 0, 2, 3, 4, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_auto_loop, 0, 2, 4, 5, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_auto_extend, 0, 2, 5, 6, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_auto_link, 0, 2, 6, 7, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_auto_export, 0, 2, 7, 8, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(checkbutton_pressure_width, 0, 2, 8, 9, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(check_localerror, 0, 2, 9, 10, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(check_min_pressure, 0, 2, 6, 7, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(spin_min_pressure, 0, 2, 7, 8, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(check_min_pressure, 0, 1, 10, 11, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(spin_min_pressure, 1, 2, 10, 11, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(*manage(new Gtk::Label(_("Feather"))), 0, 1, 8, 9, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(spin_feather, 1, 2, 8, 9, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(*manage(new Gtk::Label(_("Smooth"))), 0, 1, 11, 12, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(spin_globalthres, 1, 2, 11, 12, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(check_localerror, 0, 2, 9, 10, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(*manage(new Gtk::Label(_("Smooth"))), 0, 1, 10, 11, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- options_table.attach(spin_globalthres, 1, 2, 10, 11, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(*manage(new Gtk::Label(_("Feather"))), 0, 1, 12, 13, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ options_table.attach(spin_feather, 1, 2, 12, 13, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
- //options_table.attach(button_fill_last_stroke, 0, 2, 11, 12, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
+ //options_table.attach(button_fill_last_stroke, 0, 2, 13, 14, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
button_fill_last_stroke.signal_pressed().connect(sigc::mem_fun(*this,&StateDraw_Context::fill_last_stroke));
check_localerror.signal_toggled().connect(sigc::mem_fun(*this,&StateDraw_Context::UpdateErrorBox));
get_work_area()->set_type_mask(Duck::TYPE_ALL-Duck::TYPE_TANGENT-Duck::TYPE_WIDTH);
// Turn off layer clicking
- get_work_area()->allow_layer_clicks=false;
+ get_work_area()->set_allow_layer_clicks(false);
// Turn off duck clicking
- get_work_area()->allow_duck_clicks=false;
+ get_work_area()->set_allow_duck_clicks(false);
// clear out the ducks
//get_work_area()->clear_ducks();
)->signal_clicked().connect(
sigc::mem_fun(
*this,
- &StateDraw_Context::fill_last_stroke
- )
- );
-
+ &StateDraw_Context::fill_last_stroke));
}
Smach::event_result
-StateDraw_Context::event_refresh_tool_options(const Smach::event& x)
+StateDraw_Context::event_refresh_tool_options(const Smach::event& /*x*/)
{
refresh_tool_options();
return Smach::RESULT_ACCEPT;
get_canvas_view()->work_area->reset_cursor();
// Restore layer clicking
- get_work_area()->allow_layer_clicks=prev_workarea_layer_status_;
+ get_work_area()->set_allow_layer_clicks(prev_workarea_layer_status_);
// Restore duck clicking
- get_work_area()->allow_duck_clicks=true;
+ get_work_area()->set_allow_duck_clicks(true);
// Enable the time bar
get_canvas_view()->set_sensitive_timebar(true);
}
Smach::event_result
-StateDraw_Context::event_stop_handler(const Smach::event& x)
+StateDraw_Context::event_stop_handler(const Smach::event& /*x*/)
{
throw Smach::egress_exception();
}
Smach::event_result
-StateDraw_Context::event_refresh_handler(const Smach::event& x)
+StateDraw_Context::event_refresh_handler(const Smach::event& /*x*/)
{
refresh_ducks();
return Smach::RESULT_ACCEPT;
return Smach::RESULT_ACCEPT;
}
- case BUTTON_RIGHT: // Intercept the right-button click to short-circut the pop-up menu
- return Smach::RESULT_ACCEPT;
+ case BUTTON_RIGHT: // Intercept the right-button click to short-circuit the pop-up menu
+ if (!getenv("SYNFIG_ENABLE_POPUP_MENU_IN_ALL_TOOLS"))
+ return Smach::RESULT_ACCEPT;
default:
return Smach::RESULT_OK;
}
// If the start and end points are similar, then make them the same point
- if(get_auto_loop_flag() &&
- bline.size()>2&&(bline.front().get_vertex()-bline.back().get_vertex()).mag()<=radius)
+ if (get_auto_loop_flag() &&
+ bline.size() > 2 &&
+ (bline.front().get_vertex() - bline.back().get_vertex()).mag() <= radius)
{
loop_bline_flag=true;
Vector tangent;
Real width(0);
- while(bline.size()>2&&(bline.front().get_vertex()-bline.back().get_vertex()).mag()<=radius)
+ while (bline.size() > 2 &&
+ (bline.front().get_vertex() - bline.back().get_vertex()).mag() <= radius)
{
tangent=bline.back().get_tangent1();
width=bline.back().get_width();
}
}
- // If the bline only has once blinepoint, then there is nothing to do.
- if(bline.size()<=1)
+ // If the bline only has one blinepoint, then there is nothing to do.
+ if(bline.size() < 2)
+ {
+ // hide the 'stroke' line we were drawing, unless the user
+ // explicitly requests that they are kept
+ if (!getenv("SYNFIG_KEEP_ABORTED_DRAW_LINES"))
+ refresh_ducks();
+
return Smach::RESULT_OK;
+ }
if(region_flag)
return new_region(bline,radius);
Smach::event_result
StateDraw_Context::new_bline(std::list<synfig::BLinePoint> bline,bool loop_bline_flag,float radius)
{
+ synfigapp::SelectionManager::LayerList layer_list = get_canvas_view()->get_selection_manager()->get_selected_layers();
+
// Create the action group
synfigapp::Action::PassiveGrouper group(get_canvas_interface()->get_instance().get(),_("Sketch BLine"));
- bool shift_offset = false;
- Vector shift_offset_vector;
+ bool shift_origin = false;
+ Vector shift_origin_vector;
bool join_start_no_extend=false,join_finish_no_extend=false;
synfigapp::ValueDesc start_duck_value_desc,finish_duck_value_desc;
bool extend_start=false,extend_finish=false,complete_loop=false;
bool extend_start_join_same=false,extend_start_join_different=false;
bool extend_finish_join_same=false,extend_finish_join_different=false;
- int start_duck_index,finish_duck_index;
+ int start_duck_index = 0,finish_duck_index = 0; // initialized to keep the compiler happy; shouldn't be needed though
ValueNode_BLine::Handle start_duck_value_node_bline=NULL,finish_duck_value_node_bline=NULL;
// Find any ducks at the start or end that we might attach to
- // (this used to only run if we aren't a loop - ie. !loop_bline_flag
+ // (this used to only run if we didn't just draw a loop - ie. !loop_bline_flag
// but having loops auto-connect can be useful as well)
if(get_auto_extend_flag() || get_auto_link_flag())
{
if(start_duck)do
{
if(!(start_duck_value_desc=start_duck->get_value_desc()))break;
- if(loop_bline_flag)break;
+ if(loop_bline_flag)break; // loops don't extend anything
if(!start_duck_value_desc.parent_is_value_node())break;
- start_duck_index=start_duck_value_desc.get_index();
+ start_duck_index=start_duck_value_desc.get_index(); // which point on the line did we start drawing at
start_duck_value_node_bline=ValueNode_BLine::Handle::cast_dynamic(start_duck_value_desc.get_parent_value_node());
if(!get_auto_extend_flag())break;
// don't extend looped blines
if(start_duck_value_node_bline&&!start_duck_value_node_bline->get_loop()&&
+ // did we start drawing at either end of the line?
(start_duck_index==0||start_duck_index==start_duck_value_node_bline->link_count()-1))
{
extend_start=true;
- shift_offset=true;
- shift_offset_vector=start_duck->get_origin();
+ shift_origin=true;
+ shift_origin_vector=start_duck->get_origin();
}
}while(0);
// don't extend looped blines
if(finish_duck_value_node_bline&&!finish_duck_value_node_bline->get_loop()&&
(finish_duck_index==0||finish_duck_index==finish_duck_value_node_bline->link_count()-1))
+ {
if(extend_start)
{
// we've started and finished drawing at the end of a bline. we can't
complete_loop=extend_finish=true;
}else{
extend_finish=true;
- shift_offset=true;
- shift_offset_vector=finish_duck->get_origin();
+ shift_origin=true;
+ shift_origin_vector=finish_duck->get_origin();
}
+ }
}while(0);
// if the new line's start didn't extend an existing line,
start_duck_value_desc=synfigapp::ValueDesc(LinkableValueNode::Handle::cast_dynamic(start_duck_value_desc.get_value_node()),0);
// fall through
case synfig::ValueBase::TYPE_VECTOR:
- if (shift_offset && shift_offset_vector != start_duck->get_origin())
+ if (shift_origin && shift_origin_vector != start_duck->get_origin())
break;
- shift_offset = true;
- shift_offset_vector = start_duck->get_origin();
+ shift_origin = true;
+ shift_origin_vector = start_duck->get_origin();
get_canvas_interface()->auto_export(start_duck_value_desc);
if (extend_finish)
if(start_duck_value_node_bline&&start_duck_value_node_bline==finish_duck_value_node_bline)
finish_duck_value_desc=synfigapp::ValueDesc(LinkableValueNode::Handle::cast_dynamic(finish_duck_value_desc.get_value_node()),0);
// fall through
case synfig::ValueBase::TYPE_VECTOR:
- if (shift_offset && shift_offset_vector != finish_duck->get_origin())
+ if (shift_origin && shift_origin_vector != finish_duck->get_origin())
break;
- shift_offset = true;
- shift_offset_vector = finish_duck->get_origin();
+ shift_origin = true;
+ shift_origin_vector = finish_duck->get_origin();
get_canvas_interface()->auto_export(finish_duck_value_desc);
if(extend_start)
if(finish_duck_value_node_bline&&start_duck_value_node_bline==finish_duck_value_node_bline)
) -new_vertex
);
- if (shift_offset)
- new_vertex=new_vertex-shift_offset_vector;
+ if (shift_origin)
+ new_vertex=new_vertex-shift_origin_vector;
bline_point.set_vertex(new_vertex);
trans_bline.push_back(bline_point);
}
value_node=ValueNode_BLine::create(synfig::ValueBase(trans_bline,loop_bline_flag));
+
+ Canvas::Handle canvas(get_canvas_view()->get_canvas());
+ Layer::Handle layer(get_canvas_view()->get_selection_manager()->get_selected_layer());
+ if (layer) canvas=layer->get_canvas();
+ value_node->set_member_canvas(canvas);
}
Smach::event_result result;
synfig::ValueNode_DynamicList::ListEntry source;
- int target_index;
// the new line's start extends an existing line
if(extend_start)
{
+ int target_offset = 0;
if(complete_loop)trans_bline.pop_back();
trans_bline.pop_front();
if(start_duck_index==0)
reverse_bline(trans_bline);
result=extend_bline_from_begin(start_duck_value_node_bline,trans_bline,complete_loop);
source=start_duck_value_node_bline->list.front();
- target_index=trans_bline.size()+finish_duck_index;
+ target_offset=trans_bline.size();
}
else
{
result=extend_bline_from_end(start_duck_value_node_bline,trans_bline,complete_loop);
source=start_duck_value_node_bline->list.back();
- target_index=finish_duck_index;
}
if(extend_start_join_different)
else if(extend_start_join_same)
LinkableValueNode::Handle::cast_dynamic(source.value_node)->
set_link(0,synfigapp::ValueDesc(LinkableValueNode::Handle::cast_dynamic(start_duck_value_node_bline->
- list[target_index].value_node),0).get_value_node());
+ list[target_offset+finish_duck_index].value_node),0).get_value_node());
return result;
}
// the new line's end extends an existing line
if(extend_finish)
- { // SPECIAL CASE -- EXTENSION
+ {
+ int target_offset = 0;
trans_bline.pop_back();
if(finish_duck_index==0)
{
result=extend_bline_from_begin(finish_duck_value_node_bline,trans_bline,false);
source=finish_duck_value_node_bline->list.front();
- target_index=trans_bline.size()+start_duck_index;
+ target_offset=trans_bline.size();
}
else
{ // We need to reverse the BLine first.
reverse_bline(trans_bline);
result=extend_bline_from_end(finish_duck_value_node_bline,trans_bline,false);
source=finish_duck_value_node_bline->list.back();
- target_index=start_duck_index;
}
if(extend_finish_join_different)
else if(extend_finish_join_same)
LinkableValueNode::Handle::cast_dynamic(source.value_node)->
set_link(0,synfigapp::ValueDesc(LinkableValueNode::Handle::cast_dynamic(finish_duck_value_node_bline->
- list[target_index].value_node),0).get_value_node());
+ list[target_offset+start_duck_index].value_node),0).get_value_node());
return result;
}
LinkableValueNode::Handle::cast_dynamic(value_node->list.back().value_node)->
set_link(0,finish_duck_value_desc.get_value_node());
- // Create the layer
+ if(get_auto_export_flag())
+ if (!get_canvas_interface()->add_value_node(value_node,get_id()))
+ {
+ /* it's no big deal, is it? let's keep the shape anyway */
+ // get_canvas_view()->get_ui_interface()->error(_("Unable to add value node"));
+ // group.cancel();
+ // increment_id();
+ // return Smach::RESULT_ERROR;
+ }
+
+ last_stroke=value_node;
+ last_stroke_id=get_id();
+
{
+ // Create the layer(s)
Layer::Handle layer;
Canvas::Handle canvas(get_canvas_view()->get_canvas());
int depth(0);
canvas=layer->get_canvas();
}
+ // fill_last_stroke() will take care of clearing the selection if we're calling it
+ if(get_outline_flag() && get_region_flag())
+ fill_last_stroke_and_unselect_other_layers();
+ else
+ get_canvas_interface()->get_selection_manager()->clear_selected_layers();
+
//int number(synfig::UniqueID().get_uid());
synfigapp::PushMode push_mode(get_canvas_interface(),synfigapp::MODE_NORMAL);
- if(get_region_only_flag())
- layer=get_canvas_interface()->add_layer_to("region",canvas,depth);
- else
+ // if they're both defined, we'll add the region later
+ if(get_outline_flag())
+ {
layer=get_canvas_interface()->add_layer_to("outline",canvas,depth);
+ layer->set_description(get_id()+_(" Outline"));
+ }
+ else
+ {
+ layer=get_canvas_interface()->add_layer_to("region",canvas,depth);
+ layer->set_description(get_id()+_(" Region"));
+ }
if(get_feather())
{
//layer->set_description(strprintf("Stroke %d",number));
//get_canvas_interface()->signal_layer_new_description()(layer,layer->get_description());
- if (shift_offset)
+ if (shift_origin)
get_canvas_interface()->
- change_value(synfigapp::ValueDesc(layer,"offset"),shift_offset_vector);
+ change_value(synfigapp::ValueDesc(layer,"origin"),shift_origin_vector);
synfigapp::Action::Handle action(synfigapp::Action::create("layer_param_connect"));
{
get_canvas_view()->get_ui_interface()->error(_("Unable to create layer"));
group.cancel();
+ increment_id();
//refresh_ducks();
return Smach::RESULT_ERROR;
}
- get_canvas_view()->get_selection_manager()->set_selected_layer(layer);
+ layer_list.push_back(layer);
+ get_canvas_view()->get_selection_manager()->set_selected_layers(layer_list);
//refresh_ducks();
}
- last_stroke=value_node;
+ increment_id();
return Smach::RESULT_ACCEPT;
}
+#ifdef _DEBUG
+static void
+debug_show_vertex_list(int iteration, std::list<synfigapp::ValueDesc>& vertex_list,
+ std::string title, int current)
+{
+ std::list<synfigapp::ValueDesc>::iterator i = vertex_list.begin();
+ printf("\n%s\n ----- iter %d : ", title.c_str(), iteration);
+ int c = 0;
+ synfig::LinkableValueNode::Handle last = 0;
+ int start = -1;
+ int index;
+ int prev;
+ int dir = 0;
+ bool started = false;
+ for(;i!=vertex_list.end();i++,c++)
+ {
+ synfigapp::ValueDesc value_desc(*i);
+
+ if (value_desc.parent_is_value_node()) {
+ if(value_desc.parent_is_linkable_value_node())
+ {
+ index = value_desc.get_index();
+ // printf("<%d>", index);
+ if (last == synfig::LinkableValueNode::Handle::cast_reinterpret(value_desc.get_parent_value_node()))
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (start != -1)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (c == current)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (dir)
+ {
+ if (started) printf(", "); else started = true;
+ printf("%d--%d", start, prev);
+ }
+ else
+ {
+ if (started) printf(", "); else started = true;
+ printf("%d", start);
+ }
+ printf(", *%d*", index);
+ start = -1;
+ }
+ else if (dir == 0)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (index == start + 1)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ dir = 1;
+ prev = index;
+ }
+ else if (index == start - 1)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ dir = -1;
+ prev = index;
+ }
+ else
+ {
+ if (started) printf(", "); else started = true;
+ printf("%d", start);
+ start = index;
+ }
+ }
+ else if (index == prev + dir)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ prev = index;
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (started) printf(", "); else started = true;
+ if (prev != start)
+ printf("%d--%d", start, prev);
+ else
+ printf("%d", start);
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ start = index;
+ dir = 0;
+ }
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (c == current)
+ {
+ if (started) printf(", "); else started = true;
+ printf("*%d*", index);
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ start = index;
+ dir = 0;
+ }
+ }
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (last)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (start != -1)
+ {
+ if (started) printf(", "); else started = true;
+ if (dir != 0)
+ printf("%d--%d", start, prev);
+ else
+ printf("%d", start);
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ printf(") ");
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ last = synfig::LinkableValueNode::Handle::cast_reinterpret(value_desc.get_parent_value_node());
+ printf("%d:(", synfig::LinkableValueNode::Handle::cast_reinterpret(value_desc.get_parent_value_node())->link_count());
+ started = false;
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (c == current)
+ {
+ start = -1;
+ printf("*%d*", index);
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ start = index;
+ dir = 0;
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ }
+ else if (last)
+ if (last) printf("?!) ");
+ }
+ else
+ {
+ last = 0;
+ printf("? ");
+ }
+ }
+ if (last)
+ {
+ if (started) printf(", "); else started = true;
+ if (start != -1)
+ {
+ if (dir != 0)
+ printf("%d--%d", start, prev);
+ else
+ printf("%d", start);
+ }
+ printf(")");
+ }
+ printf("\n");
+}
+#else // _DEBUG
+#define debug_show_vertex_list(a,b,c,d)
+#endif // _DEBUG
+
Smach::event_result
StateDraw_Context::new_region(std::list<synfig::BLinePoint> bline, synfig::Real radius)
{
std::list<synfigapp::ValueDesc> vertex_list;
+ printf("new_region with %zd bline points\n", bline.size());
+
// First we need to come up with a rough list of
// BLinePoints that we are going to be using to
// define our region.
return Smach::RESULT_OK;
}
-
assert(duck->get_type()==Duck::TYPE_VERTEX);
synfigapp::ValueDesc value_desc(duck->get_value_desc());
}
}
- if(vertex_list.size()<=2)
- {
- synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
- return Smach::RESULT_OK;
- }
-
assert(vertex_list.back().is_valid());
+ printf("vertex list with %zd bline points\n", vertex_list.size());
+
// Remove any duplicates
{
}
- // Now we need to clean the list of vertices up
- // a bit. This includes inserting missing vertices
- // and removing extraneous ones.
- // We can do this in multiple passes.
- int i=0;
- for(bool done=false;!done && i<30;i++)
+ ValueNode_BLine::Handle value_node_bline;
+
+ // Now we need to test for the trivial case,
+ // which is where all of the vertices
+ // come from one BLine.
+ if(vertex_list.front().parent_is_linkable_value_node())
{
- // Set done to "true" for now. If
- // any updates are performed, we will
- // change it back to false.
- done=true;
+ bool trivial_case(true);
+ ValueNode::Handle trivial_case_value_node;
- std::list<synfigapp::ValueDesc>::iterator prev,iter,next;
- prev=vertex_list.end();prev--; // Set prev to the last ValueDesc
- next=vertex_list.begin();
- iter=next++; // Set iter to the first value desc, and next to the second
+ trivial_case_value_node=vertex_list.front().get_parent_value_node();
- for(;iter!=vertex_list.end();prev=iter,iter=next++)
+ std::list<synfigapp::ValueDesc>::iterator iter;
+ for(iter=vertex_list.begin();iter!=vertex_list.end();++iter)
{
- synfigapp::ValueDesc value_prev(*prev);
- synfigapp::ValueDesc value_desc(*iter);
- synfigapp::ValueDesc value_next((next==vertex_list.end())?vertex_list.front():*next);
+ if(trivial_case_value_node!=iter->get_parent_value_node())
+ {
+ trivial_case=false;
+ break;
+ }
+ }
- assert(value_desc.is_valid());
- assert(value_next.is_valid());
- assert(value_prev.is_valid());
+ // \todo - re-enable this code
+ if(trivial_case && false)
+ {
+ synfig::info("all points are on the same bline, so just fill that line");
+ value_node_bline=ValueNode_BLine::Handle::cast_dynamic(trivial_case_value_node);
- //synfig::info("-------");
- //synfig::info(__FILE__":%d: value_prev 0x%08X:%d",__LINE__,value_prev.get_parent_value_node().get(),value_prev.get_index());
- //synfig::info(__FILE__":%d: value_desc 0x%08X:%d",__LINE__,value_desc.get_parent_value_node().get(),value_desc.get_index());
- //synfig::info(__FILE__":%d: value_next 0x%08X:%d",__LINE__,value_next.get_parent_value_node().get(),value_next.get_index());
+ synfig::info("the line has %d vertices", value_node_bline->link_count());
- /*
- if(value_prev.parent_is_value_node() && value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ if(value_node_bline->link_count() <= 2)
{
- // Remove random extraneous vertices
- if(value_prev.get_parent_value_node()==value_next.get_parent_value_node() &&
- value_prev.get_parent_value_node()!=value_desc.get_parent_value_node())
- {
- DEBUGPOINT();
- vertex_list.erase(iter);
- done=false;
- break;
- }
+ synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
+ return Smach::RESULT_OK;
}
- */
+ }
+ }
+
+ if(!value_node_bline)
+ if(vertex_list.size()<=2)
+ {
+ synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
+ return Smach::RESULT_OK;
+ }
- // Remove duplicate vertices
- if(value_prev.get_value_node()==value_desc.get_value_node()
- || value_desc.get_value_node()==value_next.get_value_node())
+ // Now we need to clean the list of vertices up
+ // a bit. This includes inserting missing vertices
+ // and removing extraneous ones.
+ // We can do this in multiple passes.
+ if(!value_node_bline)
+ {
+ debug_show_vertex_list(0, vertex_list, "before shifting stuff", -1);
+ // rearrange the list so that the first and last node are on different blines
+ std::list<synfigapp::ValueDesc>::iterator iter, start;
+ ValueNode::Handle last_value_node = vertex_list.back().get_parent_value_node();
+ for(iter = vertex_list.begin(); iter!=vertex_list.end(); iter++)
+ if (iter->get_parent_value_node() != last_value_node)
{
- DEBUGPOINT();
- vertex_list.erase(iter);
- done=false;
+ vertex_list.insert(vertex_list.end(), vertex_list.begin(), iter);
+ vertex_list.erase(vertex_list.begin(), iter);
break;
}
- if(value_prev.get_value_node()==value_next.get_value_node())
+
+ debug_show_vertex_list(0, vertex_list, "before detecting direction and limits", -1);
+ // rearrange the list so that the first and last node are on different blines
+ iter = vertex_list.begin();
+ while (iter!=vertex_list.end())
+ {
+ // make a note of which bline we're looking at
+ ValueNode::Handle parent_value_node = iter->get_parent_value_node();
+ start = iter;
+ int points_in_line = synfig::LinkableValueNode::Handle::cast_reinterpret(parent_value_node)->link_count();
+ bool looped = (*parent_value_node)(get_time()).get_loop();
+ int this_index, last_index = iter->get_index();
+ int min_index = last_index, max_index = last_index;
+ bool whole;
+ int direction = 0;
+
+ // printf("there are %d points in this line - first is index %d\n", points_in_line, last_index);
+
+ // while we're looking at the same bline, keep going
+ iter++;
+ while (iter != vertex_list.end() && iter->get_parent_value_node() == parent_value_node)
{
- DEBUGPOINT();
- vertex_list.erase(prev);
- done=false;
- break;
+ this_index = iter->get_index();
+ // printf("index went from %d to %d\n", last_index, this_index);
+ if (looped)
+ {
+ if (this_index - last_index > points_in_line/2)
+ while (this_index - last_index > points_in_line/2)
+ this_index -= points_in_line;
+ else if (last_index - this_index > points_in_line/2)
+ while (last_index - this_index > points_in_line/2)
+ this_index += points_in_line;
+ }
+
+ if (this_index < min_index) min_index = this_index;
+ if (this_index > max_index) max_index = this_index;
+
+ // printf("so let's imagine index went from %d to %d\n", last_index, this_index);
+ if (this_index > last_index)
+ direction++;
+ else if (this_index < last_index)
+ direction--;
+
+ last_index = this_index;
+ iter++;
}
- if(value_desc.parent_is_value_node() && value_next.parent_is_value_node())
- if(value_desc.get_parent_value_node()==value_next.get_parent_value_node() && (next!=vertex_list.end()))
+ // printf("min %d and max %d\n", min_index, max_index);
+ whole = max_index - min_index >= points_in_line;
+ min_index = (min_index % points_in_line + points_in_line) % points_in_line;
+ max_index = (max_index % points_in_line + points_in_line) % points_in_line;
+ // they drew around a shape more than once - what's the start/end point? does it matter?
+ if (whole) min_index = max_index = (min_index + max_index) / 2;
+ // printf("processed min %d max %d whole %d\n", min_index, max_index, whole);
+
+ if (direction < 0)
{
- // Fill in missing vertices
- if(value_desc.get_index()<value_next.get_index()-1)
+ if (whole)
{
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_desc.get_index()+1));
- done=false;
- break;
+ // printf("whole (down) (%d) ", min_index);
+ for (int i = min_index; i >= 0; i--)
+ {
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
+ for (int i = points_in_line - 1; i >= min_index; i--)
+ {
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
}
- if(value_next.get_index()<value_desc.get_index()-1)
+ else
{
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_next.get_index()+1));
- done=false;
- break;
+ // printf("part (down) (%d -> %d) ", max_index, min_index);
+ for (int i = max_index; i != min_index; i--)
+ {
+ if (i == -1) i = points_in_line - 1;
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, min_index));
}
}
-
- // Ensure that connections
- // between blines are properly
- // connected
- if(value_desc.parent_is_value_node() && value_next.parent_is_value_node())
- if(value_desc.get_parent_value_node()!=value_next.get_parent_value_node() &&
- value_desc.get_value_node()!=value_next.get_value_node())
+ else
{
- BLinePoint vertex(value_desc.get_value(get_time()).get(BLinePoint()));
- BLinePoint vertex_next(value_next.get_value(get_time()).get(BLinePoint()));
-
- //synfig::info("--------");
- //synfig::info(__FILE__":%d: vertex: [%f, %f]",__LINE__,vertex.get_vertex()[0],vertex.get_vertex()[1]);
- //synfig::info(__FILE__":%d: vertex_next: [%f, %f]",__LINE__,vertex_next.get_vertex()[0],vertex_next.get_vertex()[1]);
-
- if((vertex.get_vertex()-vertex_next.get_vertex()).mag_squared()<radius*radius)
+ if (whole)
{
- DEBUGPOINT();
- ValueNode_Composite::Handle value_node;
- ValueNode_Composite::Handle value_node_next;
- value_node=ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node().clone());
- value_node_next=ValueNode_Composite::Handle::cast_dynamic(value_next.get_value_node().clone());
- if(!value_node || !value_node_next)
+ // printf("whole (%d) ", min_index);
+ for (int i = min_index; i < points_in_line; i++)
{
- synfig::info(__FILE__":%d: Unable to properly connect blines.",__LINE__);
- continue;
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
+ for (int i = 0; i <= min_index; i++)
+ {
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
}
- DEBUGPOINT();
- value_node->set_link(5,value_node_next->get_link(5));
- value_node->set_link(3,ValueNode_Const::create(true));
-
- get_canvas_interface()->auto_export(value_node);
- assert(value_node->is_exported());
- *iter=synfigapp::ValueDesc(get_canvas(),value_node->get_id());
- vertex_list.erase(next);
- done=false;
- break;
}
else
{
- DEBUGPOINT();
- bool positive_trend(value_desc.get_index()>value_prev.get_index());
-
- if(!positive_trend && value_desc.get_index()>0)
+ // printf("part (%d -> %d) ", min_index, max_index);
+ for (int i = min_index; i != max_index; i++)
{
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_desc.get_index()-1));
- done=false;
- break;
- }
- if(positive_trend && value_desc.get_index()<LinkableValueNode::Handle::cast_static(value_desc.get_value_node())->link_count()-1)
- {
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_desc.get_index()+1));
- done=false;
- break;
+ if (i == points_in_line) i = 0;
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
}
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, max_index));
}
-
}
+ // printf("\n");
+ // debug_show_vertex_list(0, vertex_list, "after insert", -1);
+ vertex_list.erase(start, iter);
+ // debug_show_vertex_list(0, vertex_list, "after delete", -1);
}
- }
- if(vertex_list.size()<=2)
- {
- synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
- return Smach::RESULT_OK;
- }
+ debug_show_vertex_list(0, vertex_list, "continuous vertices", -1);
- ValueNode_BLine::Handle value_node_bline;
+ // \todo reenable or delete this section
+ int i=100;
+ for(bool done=false;!done && i<30;i++)
+ {
+ debug_show_vertex_list(i, vertex_list, "in big loop", -1);
- // Now we need to test for the trivial case,
- // which is where all of the vertices
- // come from one BLine.
- if(vertex_list.front().parent_is_linkable_value_node())
- {
- bool trivial_case(true);
- ValueNode::Handle trivial_case_value_node;
+ // Set done to "true" for now. If
+ // any updates are performed, we will
+ // change it back to false.
+ done=true;
- trivial_case_value_node=vertex_list.front().get_parent_value_node();
+ std::list<synfigapp::ValueDesc>::iterator prev,next;
+ prev=vertex_list.end();prev--; // Set prev to the last ValueDesc
+ next=vertex_list.begin();
+ iter=next++; // Set iter to the first value desc, and next to the second
- std::list<synfigapp::ValueDesc>::iterator iter;
- for(iter=vertex_list.begin();iter!=vertex_list.end();++iter)
- {
- if(trivial_case_value_node!=iter->get_parent_value_node())
+ int current = 0;
+ for(;iter!=vertex_list.end();prev=iter,iter++,next++,current++)
{
- trivial_case=false;
- break;
+ // we need to be able to erase(next) and can't do that if next is end()
+ if (next == vertex_list.end()) next = vertex_list.begin();
+ debug_show_vertex_list(i, vertex_list, "in loop around vertices", current);
+ synfigapp::ValueDesc value_prev(*prev);
+ synfigapp::ValueDesc value_desc(*iter);
+ synfigapp::ValueDesc value_next(*next);
+
+ assert(value_desc.is_valid());
+ assert(value_next.is_valid());
+ assert(value_prev.is_valid());
+
+ // synfig::info("-------");
+ // synfig::info(__FILE__":%d: value_prev 0x%08X:%d",__LINE__,value_prev.get_parent_value_node().get(),value_prev.get_index());
+ // synfig::info(__FILE__":%d: value_desc 0x%08X:%d",__LINE__,value_desc.get_parent_value_node().get(),value_desc.get_index());
+ // synfig::info(__FILE__":%d: value_next 0x%08X:%d",__LINE__,value_next.get_parent_value_node().get(),value_next.get_index());
+
+ /*
+ if(value_prev.parent_is_value_node() && value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ {
+ // Remove random extraneous vertices
+ if(value_prev.get_parent_value_node()==value_next.get_parent_value_node() &&
+ value_prev.get_parent_value_node()!=value_desc.get_parent_value_node())
+ {
+ vertex_list.erase(iter);
+ done=false;
+ break;
+ }
+ }
+ */
+
+ // // Remove duplicate vertices
+
+ // // if previous is the same as current or
+ // // current is the same as next, remove current
+ // if(value_prev.get_value_node()==value_desc.get_value_node() ||
+ // value_desc.get_value_node()==value_next.get_value_node())
+ // {
+ // vertex_list.erase(iter);
+ // done=false;
+ // printf("erased node - i = %d\n", i);
+ // break;
+ // }
+
+ // // if previous is the same as next, remove previous? or next?
+ // if(value_prev.get_value_node()==value_next.get_value_node())
+ // {
+ // vertex_list.erase(next);
+ // // vertex_list.erase(prev);
+ // done=false;
+ // printf("erased node - i = %d\n", i);
+ // break;
+ // }
+
+ // if 'this' and 'next' both have parents
+ if (value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ {
+ // if they are both on the same bline - this has been handled by new code above
+ if (value_desc.get_parent_value_node() == value_next.get_parent_value_node())
+ {
+ // // if (next != vertex_list.end())
+ // {
+ // printf("parent loop is %d and node loop is ??\n",
+ // (*(value_desc.get_parent_value_node()))(get_time()).get_loop()
+ // // value_desc.get_value_node().get_loop(),
+ // );
+ //
+ // // Fill in missing vertices
+ // // \todo take loops into account: seeing (15, 2, 3, 4) probably means that (0, 1) is missing, not 14 through 3
+ // if(value_desc.get_index()<value_next.get_index()-1)
+ // {
+ // debug_show_vertex_list(i, vertex_list,
+ // strprintf("same parent, different points this %d < next-1 %d",
+ // value_desc.get_index(), ((value_next.get_index()-1))),
+ // current);
+ // for (int index = value_desc.get_index()+1; index < value_next.get_index(); index++)
+ // {
+ // printf("inserting up %d\n", index);
+ // vertex_list.insert(next, synfigapp::ValueDesc(value_desc.get_parent_value_node(), index));
+ // }
+ // debug_show_vertex_list(i, vertex_list, "new list", current);
+ // done=false;
+ // break;
+ // }
+ // if(value_next.get_index()<value_desc.get_index()-1)
+ // {
+ // debug_show_vertex_list(i, vertex_list,
+ // strprintf("same parent, different points next %d < this-1 %d",
+ // value_next.get_index(), ((value_desc.get_index()-1))),
+ // current);
+ // for (int index = value_desc.get_index()-1; index > value_next.get_index(); index--)
+ // {
+ // printf("inserting down %d\n", index);
+ // vertex_list.insert(next, synfigapp::ValueDesc(value_desc.get_parent_value_node(), index));
+ // }
+ // debug_show_vertex_list(i, vertex_list, "new list", current);
+ // done=false;
+ // break;
+ // }
+ // }
+ }
+ // 'this' and 'next' have different parents
+ else
+ {
+ ValueNode::Handle v1 = value_desc.get_value_node();
+ ValueNode::Handle v2 = value_desc.get_parent_value_node();
+ if (v1 == v2)
+ printf("same\n");
+ else
+ printf("different\n");
+
+ if (value_desc.get_value_node() != value_next.get_value_node())
+ {
+ // Ensure that connections between blines are properly connected
+ BLinePoint vertex(value_desc.get_value(get_time()).get(BLinePoint()));
+ BLinePoint vertex_next(value_next.get_value(get_time()).get(BLinePoint()));
+
+ //synfig::info("--------");
+ //synfig::info(__FILE__":%d: vertex: [%f, %f]",__LINE__,vertex.get_vertex()[0],vertex.get_vertex()[1]);
+ //synfig::info(__FILE__":%d: vertex_next: [%f, %f]",__LINE__,vertex_next.get_vertex()[0],vertex_next.get_vertex()[1]);
+
+ // if this vertex is close to the next one, replace this vertex with a new one
+ // and erase the next one
+ printf("this point is %5.2f from the next point - compare with %5.2f\n",
+ (vertex.get_vertex()-vertex_next.get_vertex()).mag_squared(),
+ radius*radius);
+ if((vertex.get_vertex()-vertex_next.get_vertex()).mag_squared()<radius*radius)
+ {
+ printf("in one - it's close\n");
+ ValueNode_Composite::Handle value_node;
+ ValueNode_Composite::Handle value_node_next;
+ value_node=ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node().clone());
+ value_node_next=ValueNode_Composite::Handle::cast_dynamic(value_next.get_value_node().clone());
+ if(!value_node || !value_node_next)
+ {
+ synfig::info(__FILE__":%d: Unable to properly connect blines.",__LINE__);
+ continue;
+ }
+ // \todo if next isn't split, don't we want to copy its 'Tangent 1' instead?
+ value_node->set_link(5,value_node_next->get_link(5)); // Tangent 2
+ value_node->set_link(3,ValueNode_Const::create(true)); // Split Tangents
+
+ // get_canvas_interface()->auto_export(value_node);
+ printf("exporting\n");
+ get_canvas_interface()->add_value_node(value_node,value_node->get_id() + strprintf("foo %d", rand()));
+
+ assert(value_node->is_exported());
+ // replace 'this' with the new valuenode
+ *iter=synfigapp::ValueDesc(get_canvas(),value_node->get_id());
+ printf("erasing next\n");
+ printf("erasing next point\n");
+ vertex_list.erase(next);
+ done=false;
+ break;
+ } // this vertex isn't close to the next one
+ else if (value_prev.parent_is_value_node())
+ {
+ printf("in two - it's far\n");
+ // \todo this only makes sense if prev is on the same bline
+ printf("this is index %d\n", value_desc.get_index());
+ printf("prev is index %d\n", value_prev.get_index());
+ bool positive_trend(value_desc.get_index()>value_prev.get_index());
+
+ if(positive_trend)
+ {
+ printf("positive trend\n");
+ printf("comparing index %d < link_count()-1 = %d-1 = %d\n",
+ value_desc.get_index(),
+ LinkableValueNode::Handle::cast_static(value_desc.get_parent_value_node())->link_count(),
+ LinkableValueNode::Handle::cast_static(value_desc.get_parent_value_node())->link_count()-1);
+ if (value_desc.get_index()<LinkableValueNode::Handle::cast_static(value_desc.get_parent_value_node())->link_count()-1)
+ {
+ printf("in two - b\n");
+ printf("inserting node with index %d\n", value_desc.get_index()+1);
+ vertex_list.insert(next,
+ synfigapp::ValueDesc(value_desc.get_parent_value_node(),
+ value_desc.get_index()+1));
+ done=false;
+ break;
+ }
+ }
+ else // !positive_trend
+ {
+ printf("negative trend\n");
+ if(value_desc.get_index()>0)
+ {
+ printf("in two - a\n");
+ printf("inserting node on this line with index %d\n",
+ value_desc.get_index()-1);
+ vertex_list.insert(next,
+ synfigapp::ValueDesc(value_desc.get_parent_value_node(),
+ value_desc.get_index()-1));
+ done=false;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
}
}
- if(trivial_case)
- value_node_bline=ValueNode_BLine::Handle::cast_dynamic(trivial_case_value_node);
+
+ if(vertex_list.size()<=2)
+ {
+ synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
+ return Smach::RESULT_OK;
+ }
+
+ debug_show_vertex_list(i, vertex_list, "finished tidying list", -1);
}
// If we aren't the trivial case,
// BLine value node
if(!value_node_bline)
{
+ synfig::info("not all points are on the same bline");
value_node_bline=ValueNode_BLine::create();
std::list<synfigapp::ValueDesc>::iterator iter;
}
void
-StateDraw_Context::fill_last_stroke()
+StateDraw_Context::fill_last_stroke_and_unselect_other_layers()
{
if(!last_stroke)
return;
synfigapp::PushMode push_mode(get_canvas_interface(),synfigapp::MODE_NORMAL);
- layer=get_canvas_interface()->add_layer("region");
+ Canvas::Handle canvas(get_canvas_view()->get_canvas());
+ int depth(0);
+
+ layer=get_canvas_view()->get_selection_manager()->get_selected_layer();
+ if(layer)
+ {
+ depth=layer->get_depth();
+ canvas=layer->get_canvas();
+ }
+
+ get_canvas_interface()->get_selection_manager()->clear_selected_layers();
+ layer=get_canvas_interface()->add_layer_to("region", canvas, depth);
assert(layer);
layer->set_param("color",synfigapp::Main::get_background_color());
+ layer->set_description(last_stroke_id + _(" Region"));
synfigapp::Action::Handle action(synfigapp::Action::create("layer_param_connect"));
action->set_param("canvas",get_canvas());
action->set_param("canvas_interface",get_canvas_interface());
action->set_param("layer",layer);
- if(!action->set_param("param",String("segment_list")))
+ if(!action->set_param("param",String("bline")))
synfig::error("LayerParamConnect didn't like \"param\"");
if(!action->set_param("value_node",ValueNode::Handle(last_stroke)))
synfig::error("LayerParamConnect didn't like \"value_node\"");
}
get_canvas_view()->get_selection_manager()->set_selected_layer(layer);
}
+
+void
+StateDraw_Context::fill_last_stroke()
+{
+ if(!last_stroke)
+ return;
+
+ synfigapp::SelectionManager::LayerList layer_list = get_canvas_view()->get_selection_manager()->get_selected_layers();
+ fill_last_stroke_and_unselect_other_layers();
+ get_canvas_view()->get_selection_manager()->set_selected_layers(layer_list);
+}