#include "duck.h"
#include <synfigapp/main.h>
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
if(id[id.size()-1]<='9' && id[id.size()-1]>='0')
{
// figure out how many digits it is
- for(digits=0;(int)id.size()-1>=digits && id[id.size()-1-digits]<='9' && id[id.size()-1-digits]>='0';digits++)while(false);
+ for (digits = 0;
+ (int)id.size()-1 >= digits && id[id.size()-1-digits] <= '9' && id[id.size()-1-digits] >= '0';
+ digits++)
+ ;
String str_number;
str_number=String(id,id.size()-digits,id.size());
// Refresh the work area
get_work_area()->queue_draw();
+ get_canvas_view()->queue_rebuild_ducks();
+
App::toolbox->refresh();
}
get_canvas_interface()->signal_layer_new_description()(layer,layer->get_description());
egress_on_selection_change=false;
+ synfigapp::SelectionManager::LayerList layer_selection;
+ if (!getenv("SYNFIG_TOOLS_CLEAR_SELECTION"))
+ layer_selection = get_canvas_view()->get_selection_manager()->get_selected_layers();
get_canvas_interface()->get_selection_manager()->clear_selected_layers();
- get_canvas_interface()->get_selection_manager()->set_selected_layer(layer);
+ layer_selection.push_back(layer);
+ get_canvas_interface()->get_selection_manager()->set_selected_layers(layer_selection);
egress_on_selection_change=true;
//post clean up stuff...