Build rectanglular blines in the same handedness as all the other shapes.
[synfig.git] / synfig-studio / trunk / src / gtkmm / state_rectangle.cpp
index 60bbc87..a6c3ddf 100644 (file)
@@ -490,8 +490,8 @@ StateRectangle_Context::make_rectangle(const Point& _p1, const Point& _p2)
        {
                new_list.push_back(*(new BLinePoint));
                new_list[i].set_width(1);
-               new_list[i].set_vertex(Point((i==0||i==1)?x_min:x_max,
-                                                                        (i==0||i==3)?y_min:y_max));
+               new_list[i].set_vertex(Point((i==0||i==3)?x_min:x_max,
+                                                                        (i==0||i==1)?y_min:y_max));
                new_list[i].set_tangent(Point(0,0));
        }