Made a few more of the member variables in class WorkArea private.
[synfig.git] / synfig-studio / trunk / src / gtkmm / state_width.cpp
index c7d50bb..b8a7926 100644 (file)
@@ -208,8 +208,8 @@ StateWidth_Context::reset()
 StateWidth_Context::StateWidth_Context(CanvasView* canvas_view):
        canvas_view_(canvas_view),
        is_working(*canvas_view),
-       prev_workarea_layer_clicking(get_work_area()->allow_layer_clicks),
-       prev_workarea_duck_clicking(get_work_area()->allow_duck_clicks),
+       prev_workarea_layer_clicking(get_work_area()->get_allow_layer_clicks()),
+       prev_workarea_duck_clicking(get_work_area()->get_allow_duck_clicks()),
        old_duckmask(get_work_area()->get_type_mask()),
 
        settings(synfigapp::Main::get_selected_input_device()->settings()),
@@ -243,7 +243,7 @@ StateWidth_Context::StateWidth_Context(CanvasView* canvas_view):
        App::dialog_tool_options->present();
 
        // Turn off layer clicking
-       get_work_area()->allow_layer_clicks=false;
+       get_work_area()->set_allow_layer_clicks(false);
 
        // clear out the ducks
        //get_work_area()->clear_ducks();
@@ -278,7 +278,7 @@ StateWidth_Context::StateWidth_Context(CanvasView* canvas_view):
        }
 
        //Disable duck clicking for the maximum coolness :)
-       get_work_area()->allow_duck_clicks = false;
+       get_work_area()->set_allow_duck_clicks(false);
        get_work_area()->set_type_mask((Duck::Type)((int)Duck::TYPE_WIDTH + (int)Duck::TYPE_RADIUS));
 
        // Turn the mouse pointer to crosshairs
@@ -327,10 +327,10 @@ StateWidth_Context::~StateWidth_Context()
        }
 
        // Restore Duck clicking
-       get_work_area()->allow_duck_clicks = prev_workarea_duck_clicking;
+       get_work_area()->set_allow_duck_clicks(prev_workarea_duck_clicking);
 
        // Restore layer clicking
-       get_work_area()->allow_layer_clicks = prev_workarea_layer_clicking;
+       get_work_area()->set_allow_layer_clicks(prev_workarea_layer_clicking);
 
        // Restore the mouse pointer
        get_work_area()->reset_cursor();