-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file widget_vector.cpp
** \brief Template File
**
/* === U S I N G =========================================================== */
using namespace std;
-using namespace sinfg;
+using namespace synfig;
using namespace studio;
/* === M A C R O S ========================================================= */
}
void
-Widget_Vector::set_value(const sinfg::Vector &data)
+Widget_Vector::set_value(const synfig::Vector &data)
{
vector=data;
distance_y->set_value(disty);
spinbutton_x->hide();
spinbutton_y->hide();
- }catch(...) { sinfg::error("Widget_Vector::set_value(): Caught something that was thrown"); }}
+ }catch(...) { synfig::error("Widget_Vector::set_value(): Caught something that was thrown"); }}
else
{
spinbutton_x->set_value(vector[0]);
}
}
-const sinfg::Vector &
+const synfig::Vector &
Widget_Vector::get_value()
{
if(!canvas_ && spinbutton_x)
vector[1]=distance_y->get_value().units(canvas_->rend_desc());
spinbutton_x->hide();
spinbutton_y->hide();
- }catch(...) { sinfg::error("Widget_Vector::set_value(): Caught something that was thrown"); }
+ }catch(...) { synfig::error("Widget_Vector::set_value(): Caught something that was thrown"); }
return vector;
}