if (get_updating())
{
stop_updating();
+ queue_render_preview();
return false;
}
drawing_area->get_window()->set_cursor(Gdk::Cursor(x));
}
-#include "iconcontroler.h"
+#include "iconcontroller.h"
void
studio::WorkArea::refresh_cursor()
{
-// set_cursor(IconControler::get_tool_cursor(canvas_view->get_smach().get_state_name(),drawing_area->get_window()));
+// set_cursor(IconController::get_tool_cursor(canvas_view->get_smach().get_state_name(),drawing_area->get_window()));
}
void