Tidying a little.
[synfig.git] / synfig-studio / trunk / src / gtkmm / workarea.cpp
index 65600c5..3a9cd03 100644 (file)
@@ -810,6 +810,19 @@ WorkArea::~WorkArea()
                render_idle_func_id=0;
 }
 
+bool
+WorkArea::get_updating()const
+{
+       return App::single_threaded && async_renderer && async_renderer->updating;
+}
+
+void
+WorkArea::stop_updating(bool cancel)
+{
+       async_renderer->stop();
+       if (cancel) canceled_=true;
+}
+
 void
 WorkArea::save_meta_data()
 {
@@ -1048,7 +1061,7 @@ void
 WorkArea::set_focus_point(const synfig::Point &point)
 {
        // These next three lines try to ensure that we place the
-       // focus on a pixel boundry
+       // focus on a pixel boundary
        /*Point adjusted(point[0]/abs(get_pw()),point[1]/abs(get_ph()));
        adjusted[0]=(abs(adjusted[0]-floor(adjusted[0]))<0.5)?floor(adjusted[0])*abs(get_pw()):ceil(adjusted[0])*abs(get_ph());
        adjusted[1]=(abs(adjusted[1]-floor(adjusted[1]))<0.5)?floor(adjusted[1])*abs(get_ph()):ceil(adjusted[1])*abs(get_ph());
@@ -1189,7 +1202,7 @@ WorkArea::on_drawing_area_event(GdkEvent *event)
                        modifier=Gdk::ModifierType(event->button.state);
                }
 
-               // Make sure we recognise the device
+               // Make sure we recognize the device
                if(curr_input_device)
                {
                        if(curr_input_device!=device)
@@ -1255,7 +1268,7 @@ WorkArea::on_drawing_area_event(GdkEvent *event)
        // GDK mouse scrolling events
        else if(event->any.type==GDK_SCROLL)
        {
-               // GDK information needed to properly interprete mouse
+               // GDK information needed to properly interpret mouse
                // scrolling events are: scroll.state, scroll.x/scroll.y, and
                // scroll.direction. The value of scroll.direction will be
                // obtained later.
@@ -1432,19 +1445,15 @@ WorkArea::on_drawing_area_event(GdkEvent *event)
                                if(get_selected_ducks().size()<=1)
                                        duck->signal_user_click(2)();
                                else
-                               {
                                        canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MULTIPLE_DUCKS_CLICKED,BUTTON_RIGHT,mouse_pos,pressure,modifier));
-                               }
                                return true;
                        }
-                       else
-                       if(bezier)
+                       else if(bezier)
                        {
                                bezier->signal_user_click(2)(bezier_click_pos);
                                return true;
                        }
-                       else
-                       if(layer)
+                       else if (layer)
                        {
                                if(canvas_view->get_smach().process_event(EventLayerClick(layer,BUTTON_RIGHT,mouse_pos))==Smach::RESULT_OK)
                                        return false;
@@ -1482,7 +1491,7 @@ WorkArea::on_drawing_area_event(GdkEvent *event)
 
                signal_cursor_moved_();
 
-               // Guide/Duck hilights on hover
+               // Guide/Duck highlights on hover
                if(dragging==DRAG_NONE)
                {
                        GuideList::iterator iter;
@@ -1533,11 +1542,13 @@ WorkArea::on_drawing_area_event(GdkEvent *event)
 
                        drawing_area->queue_draw();
                }
+
                if(dragging==DRAG_BOX)
                {
                        curr_point=mouse_pos;
                        drawing_area->queue_draw();
                }
+
                if(dragging==DRAG_GUIDE)
                {
                        if(curr_guide_is_x)
@@ -1546,30 +1557,34 @@ WorkArea::on_drawing_area_event(GdkEvent *event)
                                *curr_guide=mouse_pos[1];
                        drawing_area->queue_draw();
                }
+
                if(dragging!=DRAG_WINDOW)
                {       // Update those triangle things on the rulers
                        const synfig::Point point(mouse_pos);
                        hruler->property_position()=Distance(point[0],Distance::SYSTEM_UNITS).get(App::distance_system,get_canvas()->rend_desc());
                        vruler->property_position()=Distance(point[1],Distance::SYSTEM_UNITS).get(App::distance_system,get_canvas()->rend_desc());
                }
-               if(dragging==DRAG_WINDOW)
-               {
-                       set_focus_point(get_focus_point()+mouse_pos-drag_point);
-               }
-               else
-               if(event->motion.state&GDK_BUTTON1_MASK && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG,BUTTON_LEFT,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT)
+
+               if(dragging == DRAG_WINDOW)
+                       set_focus_point(get_focus_point() + mouse_pos-drag_point);
+               else if (event->motion.state & GDK_BUTTON1_MASK &&
+                               canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG, BUTTON_LEFT,
+                                                                                                                                 mouse_pos,pressure,modifier)) == Smach::RESULT_ACCEPT)
                        return true;
-               else
-               if(event->motion.state&GDK_BUTTON2_MASK && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG,BUTTON_MIDDLE,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT)
+               else if (event->motion.state & GDK_BUTTON2_MASK &&
+                                canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG, BUTTON_MIDDLE,
+                                                                                                                                  mouse_pos, pressure, modifier)) == Smach::RESULT_ACCEPT)
                        return true;
-               else
-               if(event->motion.state&GDK_BUTTON3_MASK && canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG,BUTTON_RIGHT,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT)
+               else if (event->motion.state & GDK_BUTTON3_MASK &&
+                                canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_BUTTON_DRAG, BUTTON_RIGHT,
+                                                                                                                                  mouse_pos, pressure, modifier)) == Smach::RESULT_ACCEPT)
                        return true;
-               else
-               if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_MOTION,BUTTON_NONE,mouse_pos,pressure,modifier))==Smach::RESULT_ACCEPT)
+               else if(canvas_view->get_smach().process_event(EventMouse(EVENT_WORKAREA_MOUSE_MOTION, BUTTON_NONE,
+                                                                                                                                 mouse_pos, pressure,modifier)) == Smach::RESULT_ACCEPT)
                        return true;
 
                break;
+
        case GDK_BUTTON_RELEASE:
        {
                bool ret(false);
@@ -2174,9 +2189,10 @@ public:
 bool
 studio::WorkArea::async_update_preview()
 {
-       if (async_renderer && async_renderer->updating == true)
+       if (get_updating())
        {
-               async_renderer->stop();
+               stop_updating();
+               queue_render_preview();
                return false;
        }
 
@@ -2631,12 +2647,12 @@ studio::WorkArea::set_cursor(Gdk::CursorType x)
        drawing_area->get_window()->set_cursor(Gdk::Cursor(x));
 }
 
-#include "iconcontroler.h"
+#include "iconcontroller.h"
 
 void
 studio::WorkArea::refresh_cursor()
 {
-//     set_cursor(IconControler::get_tool_cursor(canvas_view->get_smach().get_state_name(),drawing_area->get_window()));
+//     set_cursor(IconController::get_tool_cursor(canvas_view->get_smach().get_state_name(),drawing_area->get_window()));
 }
 
 void