// don't leave the render function queued if we are about to vanish;
// that causes crashes
if(render_idle_func_id)
- {
- synfig::info("g_source_remove() returns %d", g_source_remove(render_idle_func_id));
render_idle_func_id=0;
- } else
- synfig::info("no render_idle_func_id to clear\n");
}
void