render_idle_func_id=0;
}
+bool
+WorkArea::get_updating()const
+{
+ return App::single_threaded && async_renderer && async_renderer->updating;
+}
+
+void
+WorkArea::stop_updating(bool cancel)
+{
+ async_renderer->stop();
+ if (cancel) canceled_=true;
+}
+
void
WorkArea::save_meta_data()
{
bool
studio::WorkArea::async_update_preview()
{
-#ifdef SINGLE_THREADED
- if (async_renderer && async_renderer->updating == true)
+ if (get_updating())
{
- async_renderer->stop();
+ stop_updating();
+ queue_render_preview();
return false;
}
-#endif // SINGLE_THREADED
async_renderer=0;