if(!async_renderer)
return;
- // If we completed successfuly, then
+ // If we completed successfully, then
// we aren't dirty anymore
if(async_renderer->has_success())
{
// it is being displayed correctly
drawing_area->queue_draw();
- // If we completed successfuly, then
+ // If we completed successfully, then
// we aren't dirty anymore
if(ret)
{