/*! \file layeractivate.cpp
** \brief Template File
**
-** $Id: layeractivate.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
/* === M A C R O S ========================================================= */
#define ACTION_INIT2(class) \
Action::Base* class::create() { return new class(); } \
- synfig::String class::get_name()const { return name__; }
+ synfig::String class::get_name()const { return name__; }
ACTION_INIT2(Action::LayerActivate);
ACTION_SET_NAME(Action::LayerActivate,"layer_activate");
ACTION_SET_CATEGORY(Action::LayerActivate,Action::CATEGORY_LAYER);
ACTION_SET_PRIORITY(Action::LayerActivate,0);
ACTION_SET_VERSION(Action::LayerActivate,"0.0");
-ACTION_SET_CVS_ID(Action::LayerActivate,"$Id: layeractivate.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $");
+ACTION_SET_CVS_ID(Action::LayerActivate,"$Id$");
/* === G L O B A L S ======================================================= */
Action::LayerActivate::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
-
+
ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
.set_local_name(_("Layer"))
);
.set_local_name(_("New Status"))
.set_desc(_("The new status of the layer"))
);
-
+
return ret;
}
bool
-Action::LayerActivate::is_canidate(const ParamList &x)
+Action::LayerActivate::is_candidate(const ParamList &x)
{
- return canidate_check(get_param_vocab(),x);
+ return candidate_check(get_param_vocab(),x);
}
bool
if(name=="layer" && param.get_type()==Param::TYPE_LAYER)
{
layer=param.get_layer();
-
+
return true;
}
if(name=="new_status" && param.get_type()==Param::TYPE_BOOL)
{
new_status=param.get_bool();
-
+
return true;
}
Action::LayerActivate::perform()
{
Canvas::Handle subcanvas(layer->get_canvas());
-
+
// Find the iterator for the layer
Canvas::iterator iter=find(subcanvas->begin(),subcanvas->end(),layer);
-
+
// If we couldn't find the layer in the canvas, then bail
if(*iter!=layer)
throw Error(_("This layer doesn't exist anymore."));
//if(get_canvas()!=subcanvas && !subcanvas->is_inline())
//if(get_canvas()->get_root()!=subcanvas->get_root())
// throw Error(_("This layer doesn't belong to this composition"));
-
+
old_status=layer->active();
-
+
// If we are changing the status to what it already is,
// the go ahead and return
if(new_status==old_status)
}
else
set_dirty();
-
+
if(new_status)
layer->enable();
else
layer->enable();
else
layer->disable();
-
+
if(get_canvas_interface())
{
get_canvas_interface()->signal_layer_status_changed()(layer,old_status);