#include "layeractivate.h"
#include <synfigapp/canvasinterface.h>
+#include <synfigapp/general.h>
+
#endif
using namespace std;
ACTION_INIT2(Action::LayerActivate);
ACTION_SET_NAME(Action::LayerActivate,"layer_activate");
-ACTION_SET_LOCAL_NAME(Action::LayerActivate,_("Activate Layer"));
+ACTION_SET_LOCAL_NAME(Action::LayerActivate,N_("Activate Layer"));
ACTION_SET_TASK(Action::LayerActivate,"activate");
ACTION_SET_CATEGORY(Action::LayerActivate,Action::CATEGORY_LAYER);
ACTION_SET_PRIORITY(Action::LayerActivate,0);