/*! \file layerduplicate.cpp
** \brief Template File
**
-** $Id: layerduplicate.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
ACTION_SET_CATEGORY(Action::LayerDuplicate,Action::CATEGORY_LAYER);
ACTION_SET_PRIORITY(Action::LayerDuplicate,0);
ACTION_SET_VERSION(Action::LayerDuplicate,"0.0");
-ACTION_SET_CVS_ID(Action::LayerDuplicate,"$Id: layerduplicate.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $");
+ACTION_SET_CVS_ID(Action::LayerDuplicate,"$Id$");
/* === G L O B A L S ======================================================= */
Action::LayerDuplicate::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
-
+
ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
.set_local_name(_("Layer"))
.set_desc(_("Layer to be duplicated"))
.set_supports_multiple()
);
-
+
return ret;
}
if(name=="layer" && param.get_type()==Param::TYPE_LAYER)
{
layers.push_back(param.get_layer());
-
+
return true;
}
{
if(!first_time())
return;
-
+
std::list<synfig::Layer::Handle>::const_iterator iter;
-
+
for(iter=layers.begin();iter!=layers.end();++iter)
{
Layer::Handle layer(*iter);
-
+
Canvas::Handle subcanvas(layer->get_canvas());
-
+
// Find the iterator for the layer
Canvas::iterator iter=find(subcanvas->begin(),subcanvas->end(),layer);
-
+
// If we couldn't find the layer in the canvas, then bail
if(*iter!=layer)
throw Error(_("This layer doesn't exist anymore."));
-
+
// If the subcanvas isn't the same as the canvas,
// then it had better be an inline canvas. If not,
// bail
if(get_canvas()!=subcanvas && !subcanvas->is_inline())
throw Error(_("This layer doesn't belong to this canvas anymore"));
-
+
Layer::Handle new_layer(layer->clone(guid));
-
+
{
Action::Handle action(Action::create("layer_move"));
-
+
action->set_param("canvas",subcanvas);
action->set_param("canvas_interface",get_canvas_interface());
action->set_param("layer",new_layer);
action->set_param("new_index",layers.front()->get_depth());
-
+
add_action_front(action);
}
{
Action::Handle action(Action::create("layer_add"));
-
+
action->set_param("canvas",subcanvas);
action->set_param("canvas_interface",get_canvas_interface());
action->set_param("new",new_layer);
-
+
add_action_front(action);
}
}