/*! \file layerremove.cpp
** \brief Template File
**
-** $Id: layerremove.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $
+** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2008 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
#include "layerremove.h"
#include <synfigapp/canvasinterface.h>
+#include <synfigapp/general.h>
+
#endif
using namespace std;
/* === M A C R O S ========================================================= */
-ACTION_INIT(Action::LayerRemove);
+ACTION_INIT_NO_GET_LOCAL_NAME(Action::LayerRemove);
ACTION_SET_NAME(Action::LayerRemove,"layer_remove");
-ACTION_SET_LOCAL_NAME(Action::LayerRemove,"Remove Layer");
+ACTION_SET_LOCAL_NAME(Action::LayerRemove,N_("Remove Layer"));
ACTION_SET_TASK(Action::LayerRemove,"remove");
ACTION_SET_CATEGORY(Action::LayerRemove,Action::CATEGORY_LAYER);
ACTION_SET_PRIORITY(Action::LayerRemove,0);
ACTION_SET_VERSION(Action::LayerRemove,"0.0");
-ACTION_SET_CVS_ID(Action::LayerRemove,"$Id: layerremove.cpp,v 1.1.1.1 2005/01/07 03:34:37 darco Exp $");
+ACTION_SET_CVS_ID(Action::LayerRemove,"$Id$");
/* === G L O B A L S ======================================================= */
{
}
+synfig::String
+Action::LayerRemove::get_local_name()const
+{
+ return get_layer_descriptions(layer_list, _("Remove Layer"), _("Remove Layers"));
+}
+
Action::ParamVocab
Action::LayerRemove::get_param_vocab()
{
// If we couldn't find the layer in the canvas, then bail
if(*iter2!=layer)
{
- /*! \fixme We should really undo all prior removals
+ /*! \todo We should really undo all prior removals
** before we go throwing shit around */
throw Error(_("This layer doesn't exist anymore."));
}
// bail
if(get_canvas()!=subcanvas && !subcanvas->is_inline())
{
- /*! \fixme We should really undo all prior removals
+ /*! \todo We should really undo all prior removals
** before we go throwing shit around */
throw Error(_("This layer doesn't belong to this canvas anymore"));
}