public CanvasSpecific
{
private:
-
+
synfig::ValueNode_Animated::Handle value_node;
-
+
std::vector<synfig::Waypoint> waypoints;
- std::vector<synfig::Waypoint> old_waypoints;
+ std::vector<synfig::Waypoint> old_waypoints;
std::vector<synfig::Waypoint> overwritten_waypoints;