#include "waypointsimpleadd.h"
#include <synfigapp/canvasinterface.h>
+#include <synfigapp/general.h>
+
#endif
using namespace std;
/* === M A C R O S ========================================================= */
ACTION_INIT(Action::WaypointSimpleAdd);
-ACTION_SET_NAME(Action::WaypointSimpleAdd,"waypoint_simpleadd");
-ACTION_SET_LOCAL_NAME(Action::WaypointSimpleAdd,"Simply Add Waypoint");
+ACTION_SET_NAME(Action::WaypointSimpleAdd,"WaypointSimpleAdd");
+ACTION_SET_LOCAL_NAME(Action::WaypointSimpleAdd,N_("Simply Add Waypoint"));
ACTION_SET_TASK(Action::WaypointSimpleAdd,"add");
ACTION_SET_CATEGORY(Action::WaypointSimpleAdd,Action::CATEGORY_WAYPOINT);
ACTION_SET_PRIORITY(Action::WaypointSimpleAdd,0);
{
overwritten_wp = *iter.first;
time_overwrite = true;
+ value_node->erase(overwritten_wp);
}
//add the value node in since it's safe