Action::WaypointSimpleAdd::get_param_vocab()
{
ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
-
+
ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE)
.set_local_name(_("Destination ValueNode (Animated)"))
);
if(name=="value_node" && param.get_type()==Param::TYPE_VALUENODE)
{
value_node=ValueNode_Animated::Handle::cast_dynamic(param.get_value_node());
-
+
return static_cast<bool>(value_node);
}
if(name=="waypoint" && param.get_type()==Param::TYPE_WAYPOINT)
{
waypoint = param.get_waypoint();
-
+
return true;
}
void
Action::WaypointSimpleAdd::perform()
-{
+{
//remove any pretenders that lie at our destination
ValueNode_Animated::findresult iter = value_node->find_time(waypoint.get_time());
-
+
time_overwrite = false;
if(iter.second)
{
overwritten_wp = *iter.first;
time_overwrite = true;
}
-
+
//add the value node in since it's safe
value_node->add(waypoint);
-
+
// Signal that a valuenode has been changed
value_node->changed();
}
{
//remove our old version...
ValueNode_Animated::findresult iter = value_node->find_uid(waypoint);
-
+
if(!iter.second)
{
throw Error(_("The waypoint to remove no longer exists"));
}
-
+
//remove the offending value
value_node->erase(*iter.first); //could also just use waypoint
-
+
if(time_overwrite)
{
- value_node->add(overwritten_wp);
+ value_node->add(overwritten_wp);
}
-
+
// Signal that a valuenode has been changed
value_node->changed();
}