Mode get_mode()const;
//! Creates a new layer, of type \c id at the top of the layer stack
- synfig::Layer::Handle add_layer(synfig::String id) { return add_layer_to(id,get_canvas()); }
+ // synfig::Layer::Handle add_layer(synfig::String id) { return add_layer_to(id,get_canvas()); }
synfig::Layer::Handle add_layer_to(synfig::String id,synfig::Canvas::Handle canvas, int depth=0);