/* === H E A D E R S ======================================================= */
+#include <vector>
#include <synfig/color.h>
#include <synfig/vector.h>
#include <synfig/distance.h>
class Settings;
+/*! \class InputDevice inputdevice.h "synfigapp/inputdevice.h"
+** \brief This class provides a device independent representation the state
+** of an input device.
+** \see studio::DeviceTracker
+** \see synfigapp::Settings
+**
+** The represenation includes both the GDK state (e.g., mode) and synfigstudio
+** state (e.g., foreground color). An object of this class can be saved and
+** restored using its Settings object, provided by the settings method.
+*/
class InputDevice : public etl::shared_object
{
public:
TYPE_CURSOR
};
+ enum Mode
+ {
+ MODE_DISABLED,
+ MODE_SCREEN,
+ MODE_WINDOW
+ };
+
+ enum AxisUse
+ {
+ AXIS_IGNORE,
+ AXIS_X,
+ AXIS_Y,
+ AXIS_PRESSURE,
+ AXIS_XTILT,
+ AXIS_YTILT,
+ AXIS_WHEEL,
+ AXIS_LAST
+ };
+
+ struct DeviceKey
+ {
+ unsigned int keyval;
+ unsigned int modifiers;
+ };
+
typedef etl::handle<InputDevice> Handle;
private:
synfig::Distance bline_width_;
synfig::Real opacity_;
synfig::Color::BlendMethod blend_method_;
+ Mode mode_;
+ std::vector<AxisUse> axes_;
+ std::vector<DeviceKey> keys_;
DeviceSettings* device_settings;
const synfig::Real& get_opacity()const { return opacity_; }
const synfig::Color::BlendMethod& get_blend_method()const { return blend_method_; }
Type get_type()const { return type_; }
+ Mode get_mode()const { return mode_; }
+ const std::vector<AxisUse> & get_axes()const { return axes_; }
+ const std::vector<DeviceKey> & get_keys()const { return keys_; }
void set_state(const synfig::String& x) { state_=x; }
void set_foreground_color(const synfig::Color& x) { foreground_color_=x; }
void set_blend_method(const synfig::Color::BlendMethod& x) { blend_method_=x; }
void set_opacity(const synfig::Real& x) { opacity_=x; }
void set_type(Type x) { type_=x; }
+ void set_mode(Mode x) { mode_=x; }
+ void set_axes(const std::vector<AxisUse>& x) { axes_=x; }
+ void set_keys(const std::vector<DeviceKey>& x) { keys_=x; }
Settings& settings();
const Settings& settings()const;