X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;ds=sidebyside;f=synfig-studio%2Ftags%2Fsynfigstudio_0_61_06%2Fsrc%2Fsynfigapp%2Factions%2Flayerduplicate.cpp;fp=synfig-studio%2Ftags%2Fsynfigstudio_0_61_06%2Fsrc%2Fsynfigapp%2Factions%2Flayerduplicate.cpp;h=ff5726efab24cb800eefce9132153dd009e92e21;hb=5fd3dd11683d8b3e3aae5a4655f1525b91bc3e67;hp=0000000000000000000000000000000000000000;hpb=e9077d5c0858c23469cc10d6aeb8ad1d6d86caae;p=synfig.git diff --git a/synfig-studio/tags/synfigstudio_0_61_06/src/synfigapp/actions/layerduplicate.cpp b/synfig-studio/tags/synfigstudio_0_61_06/src/synfigapp/actions/layerduplicate.cpp new file mode 100644 index 0000000..ff5726e --- /dev/null +++ b/synfig-studio/tags/synfigstudio_0_61_06/src/synfigapp/actions/layerduplicate.cpp @@ -0,0 +1,155 @@ +/* === S Y N F I G ========================================================= */ +/*! \file layerduplicate.cpp +** \brief Template File +** +** $Id$ +** +** \legal +** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley +** +** This package is free software; you can redistribute it and/or +** modify it under the terms of the GNU General Public License as +** published by the Free Software Foundation; either version 2 of +** the License, or (at your option) any later version. +** +** This package is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +** General Public License for more details. +** \endlegal +*/ +/* ========================================================================= */ + +/* === H E A D E R S ======================================================= */ + +#ifdef USING_PCH +# include "pch.h" +#else +#ifdef HAVE_CONFIG_H +# include +#endif + +#include "layerduplicate.h" +#include "layeradd.h" +#include + +#endif + +using namespace std; +using namespace etl; +using namespace synfig; +using namespace synfigapp; +using namespace Action; + +/* === M A C R O S ========================================================= */ + +ACTION_INIT(Action::LayerDuplicate); +ACTION_SET_NAME(Action::LayerDuplicate,"layer_duplicate"); +ACTION_SET_LOCAL_NAME(Action::LayerDuplicate,"Duplicate Layer"); +ACTION_SET_TASK(Action::LayerDuplicate,"duplicate"); +ACTION_SET_CATEGORY(Action::LayerDuplicate,Action::CATEGORY_LAYER); +ACTION_SET_PRIORITY(Action::LayerDuplicate,0); +ACTION_SET_VERSION(Action::LayerDuplicate,"0.0"); +ACTION_SET_CVS_ID(Action::LayerDuplicate,"$Id$"); + +/* === G L O B A L S ======================================================= */ + +/* === P R O C E D U R E S ================================================= */ + +/* === M E T H O D S ======================================================= */ + +Action::LayerDuplicate::LayerDuplicate() +{ +} + +Action::ParamVocab +Action::LayerDuplicate::get_param_vocab() +{ + ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); + + ret.push_back(ParamDesc("layer",Param::TYPE_LAYER) + .set_local_name(_("Layer")) + .set_desc(_("Layer to be duplicated")) + .set_supports_multiple() + ); + + return ret; +} + +bool +Action::LayerDuplicate::is_candidate(const ParamList &x) +{ + return candidate_check(get_param_vocab(),x); +} + +bool +Action::LayerDuplicate::set_param(const synfig::String& name, const Action::Param ¶m) +{ + if(name=="layer" && param.get_type()==Param::TYPE_LAYER) + { + layers.push_back(param.get_layer()); + + return true; + } + + return Action::CanvasSpecific::set_param(name,param); +} + +bool +Action::LayerDuplicate::is_ready()const +{ + if(layers.empty()) + return false; + return Action::CanvasSpecific::is_ready(); +} + +void +Action::LayerDuplicate::prepare() +{ + if(!first_time()) + return; + + std::list::const_iterator iter; + + for(iter=layers.begin();iter!=layers.end();++iter) + { + Layer::Handle layer(*iter); + + Canvas::Handle subcanvas(layer->get_canvas()); + + // Find the iterator for the layer + Canvas::iterator iter=find(subcanvas->begin(),subcanvas->end(),layer); + + // If we couldn't find the layer in the canvas, then bail + if(*iter!=layer) + throw Error(_("This layer doesn't exist anymore.")); + + // If the subcanvas isn't the same as the canvas, + // then it had better be an inline canvas. If not, + // bail + if(get_canvas()!=subcanvas && !subcanvas->is_inline()) + throw Error(_("This layer doesn't belong to this canvas anymore")); + + Layer::Handle new_layer(layer->clone(guid)); + + { + Action::Handle action(Action::create("layer_move")); + + action->set_param("canvas",subcanvas); + action->set_param("canvas_interface",get_canvas_interface()); + action->set_param("layer",new_layer); + action->set_param("new_index",layers.front()->get_depth()); + + add_action_front(action); + } + { + Action::Handle action(Action::create("layer_add")); + + action->set_param("canvas",subcanvas); + action->set_param("canvas_interface",get_canvas_interface()); + action->set_param("new",new_layer); + + add_action_front(action); + } + } +}