X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=gtkmm-osx%2Flibpng-1.2.5%2FINSTALL;fp=gtkmm-osx%2Flibpng-1.2.5%2FINSTALL;h=1d6dfc5f071bbd344896f4936b99d5630492c194;hb=a095981e18cc37a8ecc7cd237cc22b9c10329264;hp=0000000000000000000000000000000000000000;hpb=9459638ad6797b8139f1e9f0715c96076dbf0890;p=synfig.git diff --git a/gtkmm-osx/libpng-1.2.5/INSTALL b/gtkmm-osx/libpng-1.2.5/INSTALL new file mode 100644 index 0000000..1d6dfc5 --- /dev/null +++ b/gtkmm-osx/libpng-1.2.5/INSTALL @@ -0,0 +1,151 @@ + +Installing libpng version 1.2.5 - October 3, 2002 + +Before installing libpng, you must first install zlib. zlib +can usually be found wherever you got libpng. zlib can be +placed in another directory, at the same level as libpng. +Note that your system might already have a preinstalled +zlib, but you will still need to have access to the +zlib.h and zconf.h include files that correspond to the +version of zlib that's installed. + +You can rename the directories that you downloaded (they +might be called "libpng-1.2.5" or "lpng109" and "zlib-1.1.4" +or "zlib114") so that you have directories called "zlib" and "libpng". + +Your directory structure should look like this: + + .. (the parent directory) + libpng (this directory) + INSTALL (this file) + README + *.h + *.c + contrib + gregbook + msvctest + pngminus + pngsuite + visupng + projects + beos + borland + msvc + netware.txt + wince.txt + scripts + makefile.* + libpng*.in + pngtest.png + etc. + zlib + README + *.h + *.c + contrib + etc. + +If the line endings in the files look funny, you may wish to get the other +distribution of libpng. It is available in both tar.gz (UNIX style line +endings) and zip (DOS style line endings) formats. + +If you are building libpng with MSVC, you can enter the libpng\msvc directory +and follow the instructions in msvc\README.txt. + +You can build libpng for WindowsCE by entering the downloading and installing +the libpng\wince directory as instructed in the projects\wince.txt file, and +then following the instructions in the README* files. Similarly, you can +build libpng for Netware as instructed in projects\netware.txt. + +Else enter the zlib directory and follow the instructions in zlib/README, +then come back here and choose the appropriate makefile.sys in the scripts +directory. + +The files that are presently available in the scripts directory +include + + makefile.std => Generic UNIX makefile (cc, creates static libpng.a) + makefile.linux => Linux/ELF makefile (gcc, creates libpng12.so.0.1.2.5) + makefile.gcmmx => Linux/ELF makefile (gcc, creates libpng12.so.0.1.2.5, + uses assembler code tuned for Intel MMX platform) + makefile.gcc => Generic makefile (gcc, creates static libpng.a) + makefile.knr => Archaic UNIX Makefile that converts files with + ansi2knr (Requires ansi2knr.c from + ftp://ftp.cs.wisc.edu/ghost) + makefile.aix => AIX/gcc makefile + makefile.cygwin => Cygwin/gcc makefile + makefile.darwin => Darwin makefile + makefile.dec => DEC Alpha UNIX makefile + makefile.hpgcc => FreeBSD makefile + makefile.hpgcc => HPUX makefile using gcc + makefile.hpux => HPUX (10.20 and 11.00) makefile + makefile.ibmc => IBM C/C++ version 3.x for Win32 and OS/2 (static) + makefile.intel => Intel C/C++ version 4.0 and later + libpng.icc => Project file for IBM VisualAge/C++ version 4.0 or later + makefile.macosx => MACOS X Makefile + makefile.netbsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng.so. + makefile.ne0bsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng0.so + makefile.openbsd => OpenBSD makefile + makefile.sgi => Silicon Graphics IRIX makefile (cc, creates static lib) + makefile.sggcc => Silicon Graphics (gcc, creates libpng12.so.0.1.2.5) + makefile.sunos => Sun makefile + makefile.solaris => Solaris 2.X makefile (gcc, creates libpng12.so.0.1.2.5) + makefile.so9 => Solaris 9 makefile (gcc, creates libpng12.so.0.1.2.5) + makefile.32sunu => Sun Ultra 32-bit makefile + makefile.64sunu => Sun Ultra 64-bit makefile + makefile.sco => For SCO OSr5 ELF and Unixware 7 with Native cc + makefile.mips => MIPS makefile + makefile.acorn => Acorn makefile + makefile.amiga => Amiga makefile + smakefile.ppc => AMIGA smakefile for SAS C V6.58/7.00 PPC compiler + (Requires SCOPTIONS, copied from scripts/SCOPTIONS.ppc) + makefile.atari => Atari makefile + makefile.beos => BEOS makefile for X86 + makefile.bor => Borland makefile (uses bcc) + makefile.bc32 => 32-bit Borland C++ (all modules compiled in C mode) + makefile.bd32 => To make a png32bd.dll with Borland C++ 4.5 + makefile.tc3 => Turbo C 3.0 makefile + makefile.dj2 => DJGPP 2 makefile + makefile.msc => Microsoft C makefile + makefile.vcawin32 => makefile for Microsoft Visual C++ 5.0 and later (uses + assembler code tuned for Intel MMX platform) + makefile.vcwin32 => makefile for Microsoft Visual C++ 4.0 and later (does + not use assembler code) + makefile.os2 => OS/2 Makefile (gcc and emx, requires pngos2.def) + pngos2.def => OS/2 module definition file used by makefile.os2 + makefile.watcom => Watcom 10a+ Makefile, 32-bit flat memory model + makevms.com => VMS build script + descrip.mms => VMS makefile for MMS or MMK + pngdef.pas => Defines for a png32bd.dll with Borland C++ 4.5 + SCOPTIONS.ppc => Used with smakefile.ppc + +Copy the file (or files) that you need from the +scripts directory into this directory, for example + + MSDOS example: copy scripts\makefile.msc makefile + UNIX example: cp scripts/makefile.std makefile + +Read the makefile to see if you need to change any source or +target directories to match your preferences. + +Then read pngconf.h to see if you want to make any configuration +changes. + +Then just run "make test" which will create the libpng library in +this directory and run a quick test that reads the "pngtest.png" +file and writes a "pngout.png" file that should be identical to it. +Look for "9782 zero samples" in the output of the test. For more +confidence, you can run another test by typing "pngtest pngnow.png" +and looking for "289 zero samples" in the output. Also, you can +run "pngtest -m *.png" in the "contrib/pngsuite" directory and compare +your output with the result shown in contrib/pngsuite/README. + +Most of the makefiles will allow you to run "make install" to +put the library in its final resting place (if you want to +do that, run "make install" in the zlib directory first if necessary). +Some also allow you to run "make test-installed" after you have +run "make install". + +Further information can be found in the README and libpng.txt +files, in the individual makefiles, in png.h, in the README files in +subdirectories of the LIB directory, and the manual pages libpng.3 and png.5.