X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Fsrc%2Fmodules%2Fmod_filter%2Fradialblur.cpp;fp=synfig-core%2Fsrc%2Fmodules%2Fmod_filter%2Fradialblur.cpp;h=6ecc5bb330c1b37593f322e8883b175506ebe68d;hb=a095981e18cc37a8ecc7cd237cc22b9c10329264;hp=0000000000000000000000000000000000000000;hpb=9459638ad6797b8139f1e9f0715c96076dbf0890;p=synfig.git diff --git a/synfig-core/src/modules/mod_filter/radialblur.cpp b/synfig-core/src/modules/mod_filter/radialblur.cpp new file mode 100644 index 0000000..6ecc5bb --- /dev/null +++ b/synfig-core/src/modules/mod_filter/radialblur.cpp @@ -0,0 +1,321 @@ +/* === S Y N F I G ========================================================= */ +/*! \file radialblur.cpp +** \brief Implementation of the "Radial Blur" layer +** +** $Id$ +** +** \legal +** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley +** Copyright (c) 2007, 2008 Chris Moore +** +** This package is free software; you can redistribute it and/or +** modify it under the terms of the GNU General Public License as +** published by the Free Software Foundation; either version 2 of +** the License, or (at your option) any later version. +** +** This package is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +** General Public License for more details. +** \endlegal +** +** === N O T E S =========================================================== +** +** ========================================================================= */ + +/* === H E A D E R S ======================================================= */ + +#ifdef USING_PCH +# include "pch.h" +#else +#ifdef HAVE_CONFIG_H +# include +#endif + +#include "radialblur.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#endif + +/* === M A C R O S ========================================================= */ + +/* === G L O B A L S ======================================================= */ + +SYNFIG_LAYER_INIT(RadialBlur); +SYNFIG_LAYER_SET_NAME(RadialBlur,"radial_blur"); +SYNFIG_LAYER_SET_LOCAL_NAME(RadialBlur,N_("Radial Blur")); +SYNFIG_LAYER_SET_CATEGORY(RadialBlur,N_("Blurs")); +SYNFIG_LAYER_SET_VERSION(RadialBlur,"0.1"); +SYNFIG_LAYER_SET_CVS_ID(RadialBlur,"$Id$"); + +/* === P R O C E D U R E S ================================================= */ + +/* === M E T H O D S ======================================================= */ + +/* === E N T R Y P O I N T ================================================= */ + +RadialBlur::RadialBlur(): + origin (0,0), + size (0.2), + fade_out(false) +{ +} + +RadialBlur::~RadialBlur() +{ +} + +bool +RadialBlur::set_param(const String & param, const ValueBase &value) +{ + IMPORT(origin); + IMPORT(size); + IMPORT(fade_out); + + return Layer_Composite::set_param(param,value); +} + +ValueBase +RadialBlur::get_param(const String ¶m)const +{ + EXPORT(origin); + EXPORT(size); + EXPORT(fade_out); + + EXPORT_NAME(); + EXPORT_VERSION(); + + return Layer_Composite::get_param(param); +} + +Layer::Vocab +RadialBlur::get_param_vocab()const +{ + Layer::Vocab ret(Layer_Composite::get_param_vocab()); + + ret.push_back(ParamDesc("origin") + .set_local_name(_("Origin")) + .set_description(_("Point where you want the origin to be")) + ); + + ret.push_back(ParamDesc("size") + .set_local_name(_("Size")) + .set_description(_("Size of blur")) + .set_origin("origin") + ); + + ret.push_back(ParamDesc("fade_out") + .set_local_name(_("Fade Out")) + ); + + return ret; +} + +Color +RadialBlur::get_color(Context context, const Point &p)const +{ + //! \writeme + return context.get_color(p); +} + +bool +RadialBlur::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const +{ + // don't do anything at quality 10 + if (quality == 10) + return context.accelerated_render(surface,quality,renddesc,cb); + + if(cb && !cb->amount_complete(0,10000)) + return false; + + Surface tmp_surface; + const Point tl(renddesc.get_tl()), br(renddesc.get_br()); + const int w(renddesc.get_w()), h(renddesc.get_h()); + const Real pw(renddesc.get_pw()),ph(renddesc.get_ph()); + + Rect rect(tl, br); + Point pos; + + // find how far towards the origin of the blur we are going to + // wander for each of the 4 corners of our tile, expanding the + // render description for each of them if necessary + int x, y; + for(y=0,pos[1]=tl[1];yset_wh(w, h); + Surface::pen pen(surface->get_pen(0, 0)); + tmp_surface.blit_to(pen, + int((tl[0] - tmp_surface_tl[0])/pw + 0.5), + int((tl[1] - tmp_surface_tl[1])/ph + 0.5), + w, h); + + Surface::alpha_pen apen(surface->begin()); + + apen.set_alpha(get_amount()); + apen.set_blend_method(get_blend_method()); + +/* + int steps(5); + + if(quality>=9)steps=20; + else if(quality>=5)steps=30; + else if(quality>=4)steps=60; + else if(quality>=3)steps=100; + else steps=120; +*/ + + Surface::value_prep_type cooker; + + // loop through the pixels + for(y=0,pos[1]=tl[1];y 0) ? 1 : -1; + dy = abs(y1 - y0); + sy = ((y1 - y0) > 0) ? 1 : -1; + if (dy > dx) + { + steep = 0; + swap(x0, y0); + swap(dx, dy); + swap(sx, sy); + swap(w,h); + } + e = (dy << 1) - dx; + for (i = 0; i < dx; i++) + { + if(y0>=0 && x0>=0 && y0= %d or %d >= %d?\n", __FILE__, __LINE__, x0, w, y0, h); + + while (e >= 0) + { + y0 += sy; + e -= (dx << 1); + } + x0 += sx; + e += (dy << 1); + } + if(poolsize) + { + pool/=poolsize; + apen.put_value(cooker.uncook(pool)); + } +/* + Point begin,end; + begin=pos; + end=(pos-origin)*(1.0f-size)+origin; + + Color pool(Color::alpha()); + float f,poolsize(0); + int i; + int steps(steps*size); + for(f=0,i=0;iamount_complete(10000,10000)) return false; + +// #define DRAW_TILE_OUTLINES +#ifdef DRAW_TILE_OUTLINES + // draw red lines to show tiles + { + int x, y; + if (w != 0 && h != 0) { + Surface::alpha_pen apen(surface->begin()); + apen.set_alpha(get_amount()); + apen.set_blend_method(get_blend_method()); + apen.set_value(Color(1, 0, 0, .1)); + for (x = 0; x < w; x++) { apen.put_value(); apen.inc_x(); } apen.dec_x(w); + for (y = 0; y < h; y++) { apen.put_value(); apen.inc_y(); } apen.dec_y(h); + } + } +#endif // DRAW_TILE_OUTLINES + + return true; +}