X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftags%2Fstable%2Fsrc%2Fmodules%2Fmod_filter%2Fhalftone.h;fp=synfig-core%2Ftags%2Fstable%2Fsrc%2Fmodules%2Fmod_filter%2Fhalftone.h;h=7b12db2a344edeac5f7db9750f7561e95a29aaae;hb=46036a57bc1ab5583c5d5c2188e8c52d7682d9d5;hp=0000000000000000000000000000000000000000;hpb=6745aa58ba1df6f71ccdcdb332fef4ca8774f278;p=synfig.git diff --git a/synfig-core/tags/stable/src/modules/mod_filter/halftone.h b/synfig-core/tags/stable/src/modules/mod_filter/halftone.h new file mode 100644 index 0000000..7b12db2 --- /dev/null +++ b/synfig-core/tags/stable/src/modules/mod_filter/halftone.h @@ -0,0 +1,60 @@ +/* === S I N F G =========================================================== */ +/*! \file halftone.h +** \brief Template Header +** +** $Id: halftone.h,v 1.1.1.1 2005/01/04 01:23:10 darco Exp $ +** +** \legal +** Copyright (c) 2002 Robert B. Quattlebaum Jr. +** +** This software and associated documentation +** are CONFIDENTIAL and PROPRIETARY property of +** the above-mentioned copyright holder. +** +** You may not copy, print, publish, or in any +** other way distribute this software without +** a prior written agreement with +** the copyright holder. +** \endlegal +*/ +/* ========================================================================= */ + +/* === S T A R T =========================================================== */ + +#ifndef __SINFG_HALFTONE_H +#define __SINFG_HALFTONE_H + +/* === H E A D E R S ======================================================= */ + +#include +#include + +/* === M A C R O S ========================================================= */ + +#define TYPE_SYMMETRIC 0 +#define TYPE_DARKONLIGHT 1 +#define TYPE_LIGHTONDARK 2 +#define TYPE_DIAMOND 3 +#define TYPE_STRIPE 4 + +/* === T Y P E D E F S ===================================================== */ + +/* === C L A S S E S & S T R U C T S ======================================= */ + +class Halftone +{ +public: + + int type; + sinfg::Point offset; + sinfg::Vector size; + sinfg::Angle angle; + + float mask(sinfg::Point point)const; + + float operator()(const sinfg::Point &point, const float& intensity, float supersample=0)const; +}; + +/* === E N D =============================================================== */ + +#endif