X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftags%2Fsynfig_0_61_07_rc2%2Fsrc%2Fmodules%2Fmod_geometry%2Frectangle.cpp;fp=synfig-core%2Ftags%2Fsynfig_0_61_07_rc2%2Fsrc%2Fmodules%2Fmod_geometry%2Frectangle.cpp;h=0000000000000000000000000000000000000000;hb=6fa8f2f38d4b0b35f8539bf94e27ae27015c7689;hp=537f1ec46bec2e158f7a52a42ddf8f6babc28fe8;hpb=47fce282611fbba1044921d22ca887f9b53ad91a;p=synfig.git diff --git a/synfig-core/tags/synfig_0_61_07_rc2/src/modules/mod_geometry/rectangle.cpp b/synfig-core/tags/synfig_0_61_07_rc2/src/modules/mod_geometry/rectangle.cpp deleted file mode 100644 index 537f1ec..0000000 --- a/synfig-core/tags/synfig_0_61_07_rc2/src/modules/mod_geometry/rectangle.cpp +++ /dev/null @@ -1,631 +0,0 @@ -/* === S Y N F I G ========================================================= */ -/*! \file rectangle.cpp -** \brief Template Header -** -** $Id$ -** -** \legal -** Copyright (c) 2002 Robert B. Quattlebaum Jr. -** Copyright (c) 2007 Chris Moore -** -** This package is free software; you can redistribute it and/or -** modify it under the terms of the GNU General Public License as -** published by the Free Software Foundation; either version 2 of -** the License, or (at your option) any later version. -** -** This package is distributed in the hope that it will be useful, -** but WITHOUT ANY WARRANTY; without even the implied warranty of -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -** General Public License for more details. -** \endlegal -*/ -/* ========================================================================= */ - -/* === H E A D E R S ======================================================= */ - -#ifdef USING_PCH -# include "pch.h" -#else -#ifdef HAVE_CONFIG_H -# include -#endif - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "rectangle.h" - -#endif - -/* === U S I N G =========================================================== */ - -using namespace etl; -using namespace std; -using namespace synfig; - -/* === G L O B A L S ======================================================= */ - -SYNFIG_LAYER_INIT(Rectangle); -SYNFIG_LAYER_SET_NAME(Rectangle,"rectangle"); -SYNFIG_LAYER_SET_LOCAL_NAME(Rectangle,_("Rectangle")); -SYNFIG_LAYER_SET_CATEGORY(Rectangle,_("Geometry")); -SYNFIG_LAYER_SET_VERSION(Rectangle,"0.2"); -SYNFIG_LAYER_SET_CVS_ID(Rectangle,"$Id$"); - -/* === P R O C E D U R E S ================================================= */ - -/* -inline int ceil_to_int(const float x) { return static_cast(ceil(x)); } -inline int ceil_to_int(const double x) { return static_cast(ceil(x)); } - -inline int floor_to_int(const float x) { return static_cast(floor(x)); } -inline int floor_to_int(const double x) { return static_cast(floor(x)); } -*/ - -/* === M E T H O D S ======================================================= */ - -/* === E N T R Y P O I N T ================================================= */ - -Rectangle::Rectangle(): - Layer_Composite(1.0,Color::BLEND_STRAIGHT), - color(Color::black()), - point1(0,0), - point2(1,1), - expand(0), - invert(false) -{ -} - -bool -Rectangle::set_param(const String & param, const ValueBase &value) -{ - IMPORT(color); - IMPORT(point1); - IMPORT(point2); - IMPORT(expand); - IMPORT(invert); - - return Layer_Composite::set_param(param,value); -} - -ValueBase -Rectangle::get_param(const String ¶m)const -{ - EXPORT(color); - EXPORT(point1); - EXPORT(point2); - EXPORT(expand); - EXPORT(invert); - - EXPORT_NAME(); - EXPORT_VERSION(); - - return Layer_Composite::get_param(param); -} - -Layer::Vocab -Rectangle::get_param_vocab()const -{ - Layer::Vocab ret(Layer_Composite::get_param_vocab()); - - ret.push_back(ParamDesc("color") - .set_local_name(_("Color")) - ); - - ret.push_back(ParamDesc("point1") - .set_local_name(_("Point 1")) - .set_box("point2") - ); - - ret.push_back(ParamDesc("point2") - .set_local_name(_("Point 2")) - ); - - ret.push_back(ParamDesc("expand") - .set_is_distance() - .set_local_name(_("Expand amount")) - ); - - ret.push_back(ParamDesc("invert") - .set_local_name(_("Invert the rectangle")) - ); - - return ret; -} - -synfig::Layer::Handle -Rectangle::hit_check(synfig::Context context, const synfig::Point &pos)const -{ - if(is_disabled()) - return context.hit_check(pos); - - Point max,min; - - max[0]=std::max(point1[0],point2[0])+expand; - max[1]=std::max(point1[1],point2[1])+expand; - min[0]=std::min(point1[0],point2[0])-expand; - min[1]=std::min(point1[1],point2[1])-expand; - - bool intersect(false); - - if( pos[0]min[0] && - pos[1]min[1] ) - { - intersect=true; - } - - if(invert) - intersect=!intersect; - - if(intersect) - { - synfig::Layer::Handle tmp; - if(get_blend_method()==Color::BLEND_BEHIND && (tmp=context.hit_check(pos))) - return tmp; - if(Color::is_onto(get_blend_method()) && !(tmp=context.hit_check(pos))) - return 0; - return const_cast(this); - } - - return context.hit_check(pos); -} - -bool -Rectangle::is_solid_color()const -{ - return Layer_Composite::is_solid_color() || - (get_blend_method() == Color::BLEND_COMPOSITE && - get_amount() == 1.0f && - color.get_a() == 1.0f); -} - -Color -Rectangle::get_color(Context context, const Point &pos)const -{ - if(is_disabled()) - return context.get_color(pos); - - Point max,min; - - max[0]=std::max(point1[0],point2[0])+expand; - max[1]=std::max(point1[1],point2[1])+expand; - min[0]=std::min(point1[0],point2[0])-expand; - min[1]=std::min(point1[1],point2[1])-expand; - -/************************** -// This is darco's old-old-old feathered box code -// it produces really nice feathered edges - if(feather!=0.0) - { - if( pos[0]<=max[0]-feather/2.0 && pos[0]>=min[0]+feather/2.0 && - pos[1]<=max[1]-feather/2.0 && pos[1]>=min[1]+feather/2.0 ) - { - if(invert) - return (*context).GetColor(context,pos); - else - return color; - } - - if( pos[0]>=max[0]+feather/2.0 || pos[0]<=min[0]-feather/2.0 || - pos[1]>=max[1]+feather/2.0 || pos[1]<=min[1]-feather/2.0 ) - { - if(invert) - return color; - else - return (*context).GetColor(context,pos); - } - - Color::unit alpha=1000000; - Color::unit alpha2=1000000; - - if(max[0]-pos[0]+feather/2.0=feather) - { - if(invert) - return color; - else - return (*context).GetColor(context,pos); - } - - alpha=feather-alpha; - } - else - { - alpha=(alphamin[0] && - pos[1]min[1] ) - { - if(invert) - return context.get_color(pos); - else - { - if(is_solid_color()) - return color; - else - return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method()); - - } - } - - if(invert) - { - if(is_solid_color()) - return color; - else - return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method()); - } - - return context.get_color(pos); -} - -bool -Rectangle::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const -{ - if(is_disabled()) - return context.accelerated_render(surface,quality,renddesc,cb); - - const Point tl(renddesc.get_tl()); - const Point br(renddesc.get_br()); - - const int w(renddesc.get_w()); - const int h(renddesc.get_h()); - - // Width and Height of a pixel - const Real pw = (br[0] - tl[0]) / w; - const Real ph = (br[1] - tl[1]) / h; - - Point max(point1),min(point2); - - - - - /* - - if(invert) - { - max=context.get_bounding_rect().get_max(); - min=context.get_bounding_rect().get_min(); - } - else - { - max=context.get_full_bounding_rect().get_max(); - min=context.get_full_bounding_rect().get_min(); - } - */ - - - - - - if((min[0] > max[0]) ^ (pw < 0))swap(min[0],max[0]); - if((min[1] > max[1]) ^ (ph < 0))swap(min[1],max[1]); - - if(min[0] > max[0]) - { - min[0]+=expand; - max[0]-=expand; - } - else - { - min[0]-=expand; - max[0]+=expand; - } - - if(min[1] > max[1]) - { - min[1]+=expand; - max[1]-=expand; - } - else - { - min[1]-=expand; - max[1]+=expand; - } - - if(invert) - { - int left(floor_to_int((min[0]-tl[0])/pw)); - int right(ceil_to_int((max[0]-tl[0])/pw)); - int top(floor_to_int((min[1]-tl[1])/ph)); - int bottom(ceil_to_int((max[1]-tl[1])/ph)); - - float left_edge((min[0]-tl[0])/pw-float(left)); - float right_edge(float(right)-(max[0]-tl[0])/pw); - float top_edge((min[1]-tl[1])/ph-float(top)); - float bottom_edge(float(bottom)-(max[1]-tl[1])/ph); - - if(top<0)top=0,top_edge=0; - if(left<0)left=0,left_edge=0; - if(bottom>h)bottom=h,bottom_edge=0; - if(right>w)right=w,right_edge=0; - - if(is_solid_color()) - { - Surface subimage; - RendDesc desc(renddesc); - desc.set_flags(0); - - //fill the surface with the background color initially - surface->set_wh(w,h); - surface->fill(color); - - // Check for the case where there is nothing to render - if (right <= left || bottom <= top) - return true; - - desc.set_subwindow(left,top,right-left,bottom-top); - - // Render what is behind us - if(!context.accelerated_render(&subimage,quality,desc,cb)) - { - if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); - return false; - } - - Surface::pen pen(surface->get_pen(left,top)); - - subimage.blit_to(pen); - } - else - { - if(!context.accelerated_render(surface,quality,renddesc,cb)) - { - if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); - return false; - } - - Surface subimage; - - // Check for the case where there is something to render - if (right > left && bottom > top) - { - // save a copy of the overlapping region from surface into subimage - subimage.set_wh(right-left,bottom-top); - Surface::pen subimage_pen(subimage.begin()); - surface->blit_to(subimage_pen,left,top,right-left,bottom-top); - } - - // fill surface with the rectangle's colour - Surface::alpha_pen surface_pen(surface->begin(),get_amount(),get_blend_method()); - surface->fill(color,surface_pen,w,h); - - if (subimage) - { - // copy the saved overlapping region back from subimage into surface - Surface::pen pen(surface->get_pen(left,top)); - subimage.blit_to(pen); - } - else - // if there's no overlapping region, return now of the following code corrupts memory - return true; - } - - Surface::alpha_pen pen; - - if(bottom-1>=0 && bottom_edge) - { - pen=Surface::alpha_pen(surface->get_pen(left,bottom-1),get_amount()*bottom_edge,get_blend_method()); - surface->fill(color,pen,right-left,1); - } - - if(right-1>=0 && right_edge) - { - pen=Surface::alpha_pen(surface->get_pen(right-1,top),get_amount()*right_edge,get_blend_method()); - surface->fill(color,pen,1,bottom-top); - } - - if(left>=0 && left_edge) - { - pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount()*left_edge,get_blend_method()); - surface->fill(color,pen,1,bottom-top); - } - - if(top>=0 && top_edge) - { - pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount()*top_edge,get_blend_method()); - surface->fill(color,pen,right-left,1); - } - - return true; - } - - // not inverted - - int left(ceil_to_int((min[0]-tl[0])/pw)); - int right(floor_to_int((max[0]-tl[0])/pw)); - int top(ceil_to_int((min[1]-tl[1])/ph)); - int bottom(floor_to_int((max[1]-tl[1])/ph)); - - float left_edge(float(left)-(min[0]-tl[0])/pw); - float right_edge((max[0]-tl[0])/pw-float(right)); - float top_edge(float(top)-(min[1]-tl[1])/ph); - float bottom_edge((max[1]-tl[1])/ph-float(bottom)); - - if(top<=0)top=0,top_edge=0; - if(left<=0)left=0,left_edge=0; - if(bottom>=h)bottom=h,bottom_edge=0; - if(right>=w)right=w,right_edge=0; - -/* - top = std::max(0,top); - left = std::max(0,left); - bottom = std::min(h,bottom); - right = std::min(w,right); -*/ - - // optimisation - if the whole tile is covered by this rectangle, - // and the rectangle is a solid colour, we don't need to render - // what's behind us - if (is_solid_color() && top == 0 && left == 0 && bottom == h && right == w) - { - surface->set_wh(w,h); - surface->fill(color); - return true; - } - - // Render what is behind us - if(!context.accelerated_render(surface,quality,renddesc,cb)) - { - if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); - return false; - } - - // In the case where there is nothing to render... - if (right < left || bottom < top) - return true; - - Surface::alpha_pen pen; - - if(right-left>0&&bottom-top>0) - { - if(is_solid_color()) - surface->fill(color,left,top,right-left,bottom-top); - else - { - pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount(),get_blend_method()); - surface->fill(color,pen,right-left,bottom-top); - } - } - - if(bottomget_h() && bottom_edge>=0.0001) - { - pen=Surface::alpha_pen(surface->get_pen(left,bottom),get_amount()*bottom_edge,get_blend_method()); - surface->fill(color,pen,right-left,1); - } - - if(rightget_w() && right_edge>=0.0001) - { - pen=Surface::alpha_pen(surface->get_pen(right,top),get_amount()*right_edge,get_blend_method()); - surface->fill(color,pen,1,bottom-top); - } - - if(left>0 && left_edge>=0.0001) - { - pen=Surface::alpha_pen(surface->get_pen(left-1,top),get_amount()*left_edge,get_blend_method()); - surface->fill(color,pen,1,bottom-top); - } - - if(top>0 && top_edge>=0.0001) - { - pen=Surface::alpha_pen(surface->get_pen(left,top-1),get_amount()*top_edge,get_blend_method()); - surface->fill(color,pen,right-left,1); - } - - - return true; -} - -Rect -Rectangle::get_bounding_rect()const -{ - if(invert) - return Rect::full_plane(); - - Point max(point1),min(point2); - if((min[0] > max[0]))swap(min[0],max[0]); - if((min[1] > max[1]))swap(min[1],max[1]); - if(min[0] > max[0]) - { - min[0]+=expand; - max[0]-=expand; - } - else - { - min[0]-=expand; - max[0]+=expand; - } - - if(min[1] > max[1]) - { - min[1]+=expand; - max[1]-=expand; - } - else - { - min[1]-=expand; - max[1]+=expand; - } - - Rect bounds(min,max); - - return bounds; -} - -Rect -Rectangle::get_full_bounding_rect(Context context)const -{ - if(invert) - { - if(is_solid_color() && color.get_a()==0) - { - Point max(point1),min(point2); - if((min[0] > max[0]))swap(min[0],max[0]); - if((min[1] > max[1]))swap(min[1],max[1]); - if(min[0] > max[0]) - { - min[0]+=expand; - max[0]-=expand; - } - else - { - min[0]-=expand; - max[0]+=expand; - } - - if(min[1] > max[1]) - { - min[1]+=expand; - max[1]-=expand; - } - else - { - min[1]-=expand; - max[1]+=expand; - } - - Rect bounds(min,max); - - return bounds & context.get_full_bounding_rect(); - } - return Rect::full_plane(); - } - - return Layer_Composite::get_full_bounding_rect(context); -}