X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fmodules%2Fmod_geometry%2Frectangle.cpp;h=374af9c1a7a98c2d1a90067fd35a197bf0a27f6c;hb=9459638ad6797b8139f1e9f0715c96076dbf0890;hp=d5b861c13249587087dc4090cdb00ac5c824ddc8;hpb=bf9a7016492069205a1e17b641f886c659f6b594;p=synfig.git diff --git a/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp b/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp index d5b861c..374af9c 100644 --- a/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp +++ b/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp @@ -1,11 +1,12 @@ /* === S Y N F I G ========================================================= */ /*! \file rectangle.cpp -** \brief Template Header +** \brief Implementation of the "Rectangle" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002 Robert B. Quattlebaum Jr. +** Copyright (c) 2007, 2008 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as @@ -54,8 +55,8 @@ using namespace synfig; SYNFIG_LAYER_INIT(Rectangle); SYNFIG_LAYER_SET_NAME(Rectangle,"rectangle"); -SYNFIG_LAYER_SET_LOCAL_NAME(Rectangle,_("Rectangle")); -SYNFIG_LAYER_SET_CATEGORY(Rectangle,_("Geometry")); +SYNFIG_LAYER_SET_LOCAL_NAME(Rectangle,N_("Rectangle")); +SYNFIG_LAYER_SET_CATEGORY(Rectangle,N_("Geometry")); SYNFIG_LAYER_SET_VERSION(Rectangle,"0.2"); SYNFIG_LAYER_SET_CVS_ID(Rectangle,"$Id$"); @@ -86,7 +87,9 @@ Rectangle::Rectangle(): bool Rectangle::set_param(const String & param, const ValueBase &value) { - IMPORT(color); + IMPORT_PLUS(color, { if (color.get_a() == 0) { if (converted_blend_) { + set_blend_method(Color::BLEND_ALPHA_OVER); + color.set_a(1); } else transparent_color_ = true; } }); IMPORT(point1); IMPORT(point2); IMPORT(expand); @@ -177,6 +180,15 @@ Rectangle::hit_check(synfig::Context context, const synfig::Point &pos)const return context.hit_check(pos); } +bool +Rectangle::is_solid_color()const +{ + return Layer_Composite::is_solid_color() || + (get_blend_method() == Color::BLEND_COMPOSITE && + get_amount() == 1.0f && + color.get_a() == 1.0f); +} + Color Rectangle::get_color(Context context, const Point &pos)const { @@ -262,27 +274,26 @@ Rectangle::get_color(Context context, const Point &pos)const if( pos[0]min[0] && pos[1]min[1] ) { + // inside the expanded rectangle if(invert) - return context.get_color(pos); - else - { - if(is_solid_color()) - return color; - else - return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method()); + return Color::blend(Color::alpha(),context.get_color(pos),get_amount(),get_blend_method()); - } - } + if(is_solid_color()) + return color; - if(invert) + return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method()); + } + else { + // outside the expanded rectangle + if(!invert) + return Color::blend(Color::alpha(),context.get_color(pos),get_amount(),get_blend_method()); + if(is_solid_color()) return color; - else - return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method()); - } - return context.get_color(pos); + return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method()); + } } bool @@ -412,7 +423,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons surface->blit_to(subimage_pen,left,top,right-left,bottom-top); } - // fill surface with the rectangle's colour + // fill surface with the rectangle's color Surface::alpha_pen surface_pen(surface->begin(),get_amount(),get_blend_method()); surface->fill(color,surface_pen,w,h); @@ -480,14 +491,8 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons right = std::min(w,right); */ - Surface::alpha_pen pen; - - // In the case where there is nothing to render... - if (right < left || bottom < top) - return true; - - // optimisation - if the whole tile is covered by this rectangle, - // and the rectangle is a solid colour, we don't need to render + // optimization - if the whole tile is covered by this rectangle, + // and the rectangle is a solid color, we don't need to render // what's behind us if (is_solid_color() && top == 0 && left == 0 && bottom == h && right == w) { @@ -503,6 +508,12 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons return false; } + // In the case where there is nothing to render... + if (right < left || bottom < top) + return true; + + Surface::alpha_pen pen; + if(right-left>0&&bottom-top>0) { if(is_solid_color())