X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fmodules%2Fmod_geometry%2Frectangle.cpp;h=48d9e9df4e50006438937ac0c2bfd711a541d4f3;hb=56f5b6b1728428492dc91a1551cd5efe240727ee;hp=55029df2d493491cd3255e2894ecdf4a4496a3bc;hpb=cc54c38609ee9745ad678e5e9b9d7d2912be9c95;p=synfig.git diff --git a/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp b/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp index 55029df..48d9e9d 100644 --- a/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp +++ b/synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp @@ -177,6 +177,15 @@ Rectangle::hit_check(synfig::Context context, const synfig::Point &pos)const return context.hit_check(pos); } +bool +Rectangle::is_solid_color()const +{ + return Layer_Composite::is_solid_color() || + (get_blend_method() == Color::BLEND_COMPOSITE && + get_amount() == 1.0f && + color.get_a() == 1.0f); +} + Color Rectangle::get_color(Context context, const Point &pos)const { @@ -377,7 +386,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons surface->fill(color); // Check for the case where there is nothing to render - if(right-left<=0||bottom-top<=0) + if (right <= left || bottom <= top) return true; desc.set_subwindow(left,top,right-left,bottom-top); @@ -400,25 +409,31 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); return false; } + Surface subimage; - // Check for the case where there is nothing to render - if(!(right-left<=0||bottom-top<=0)) + // Check for the case where there is something to render + if (right > left && bottom > top) { + // save a copy of the overlapping region from surface into subimage subimage.set_wh(right-left,bottom-top); Surface::pen subimage_pen(subimage.begin()); surface->blit_to(subimage_pen,left,top,right-left,bottom-top); } + // fill surface with the rectangle's colour Surface::alpha_pen surface_pen(surface->begin(),get_amount(),get_blend_method()); - surface->fill(color,surface_pen,w,h); - if(subimage) + if (subimage) { + // copy the saved overlapping region back from subimage into surface Surface::pen pen(surface->get_pen(left,top)); subimage.blit_to(pen); } + else + // if there's no overlapping region, return now of the following code corrupts memory + return true; } Surface::alpha_pen pen; @@ -450,12 +465,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons return true; } - // Render what is behind us - if(!context.accelerated_render(surface,quality,renddesc,cb)) - { - if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); - return false; - } + // not inverted int left(ceil_to_int((min[0]-tl[0])/pw)); int right(floor_to_int((max[0]-tl[0])/pw)); @@ -479,12 +489,29 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons right = std::min(w,right); */ - Surface::alpha_pen pen; + // optimisation - if the whole tile is covered by this rectangle, + // and the rectangle is a solid colour, we don't need to render + // what's behind us + if (is_solid_color() && top == 0 && left == 0 && bottom == h && right == w) + { + surface->set_wh(w,h); + surface->fill(color); + return true; + } + + // Render what is behind us + if(!context.accelerated_render(surface,quality,renddesc,cb)) + { + if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__)); + return false; + } // In the case where there is nothing to render... - if(right-left<0||bottom-top<0) + if (right < left || bottom < top) return true; + Surface::alpha_pen pen; + if(right-left>0&&bottom-top>0) { if(is_solid_color())