X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fmodules%2Fmod_noise%2Fdistort.cpp;h=1660c7dba474eadb702e8e718e08566dc314a660;hb=9459638ad6797b8139f1e9f0715c96076dbf0890;hp=c9571d374cc4523d4aed72c206e62a37fd0068af;hpb=cc54c38609ee9745ad678e5e9b9d7d2912be9c95;p=synfig.git diff --git a/synfig-core/trunk/src/modules/mod_noise/distort.cpp b/synfig-core/trunk/src/modules/mod_noise/distort.cpp index c9571d3..1660c7d 100644 --- a/synfig-core/trunk/src/modules/mod_noise/distort.cpp +++ b/synfig-core/trunk/src/modules/mod_noise/distort.cpp @@ -1,11 +1,12 @@ /* === S Y N F I G ========================================================= */ /*! \file distort.cpp -** \brief blehh +** \brief Implementation of the "Noise Distort" layer ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley +** Copyright (c) 2007 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as @@ -52,8 +53,8 @@ using namespace etl; SYNFIG_LAYER_INIT(NoiseDistort); SYNFIG_LAYER_SET_NAME(NoiseDistort,"noise_distort"); -SYNFIG_LAYER_SET_LOCAL_NAME(NoiseDistort,_("Noise Distort")); -SYNFIG_LAYER_SET_CATEGORY(NoiseDistort,_("Distortions")); +SYNFIG_LAYER_SET_LOCAL_NAME(NoiseDistort,N_("Noise Distort")); +SYNFIG_LAYER_SET_CATEGORY(NoiseDistort,N_("Distortions")); SYNFIG_LAYER_SET_VERSION(NoiseDistort,"0.0"); SYNFIG_LAYER_SET_CVS_ID(NoiseDistort,"$Id$"); @@ -65,7 +66,7 @@ NoiseDistort::NoiseDistort(): size(1,1) { set_blend_method(Color::BLEND_STRAIGHT); - smooth=2; + smooth=RandomNoise::SMOOTH_COSINE; detail=4; speed=0; random.set_seed(time(NULL)); @@ -74,7 +75,7 @@ NoiseDistort::NoiseDistort(): } inline Color -NoiseDistort::color_func(const Point &point, float supersample,Context context)const +NoiseDistort::color_func(const Point &point, float /*supersample*/,Context context)const { Color ret(0,0,0,0); @@ -84,7 +85,8 @@ NoiseDistort::color_func(const Point &point, float supersample,Context context)c int i; Time time; time=speed*curr_time; - int smooth((!speed && smooth==3)?5:smooth); + RandomNoise::SmoothType temp_smooth(smooth); + RandomNoise::SmoothType smooth((!speed && temp_smooth == RandomNoise::SMOOTH_SPLINE) ? RandomNoise::SMOOTH_FAST_SPLINE : temp_smooth); { Vector vect(0,0); @@ -120,7 +122,7 @@ NoiseDistort::color_func(const Point &point, float supersample,Context context)c } inline float -NoiseDistort::calc_supersample(const synfig::Point &x, float pw,float ph)const +NoiseDistort::calc_supersample(const synfig::Point &/*x*/, float /*pw*/,float /*ph*/)const { return 0.0f; } @@ -154,7 +156,7 @@ NoiseDistort::hit_check(synfig::Context context, const synfig::Point &point)cons bool NoiseDistort::set_param(const String & param, const ValueBase &value) { - if(param=="seed" && value.same_as(int())) + if(param=="seed" && value.same_type_as(int())) { random.set_seed(value.get(int())); return true; @@ -199,17 +201,17 @@ NoiseDistort::get_param_vocab()const .set_local_name(_("Size")) ); ret.push_back(ParamDesc("seed") - .set_local_name(_("Random Seed")) + .set_local_name(_("RandomNoise Seed")) ); ret.push_back(ParamDesc("smooth") .set_local_name(_("Interpolation")) .set_description(_("What type of interpolation to use")) .set_hint("enum") - .add_enum_value(0,"nearest",_("Nearest Neighbor")) - .add_enum_value(1,"linear",_("Linear")) - .add_enum_value(2,"cosine",_("Cosine")) - .add_enum_value(3,"spline",_("Spline")) - .add_enum_value(4,"cubic",_("Cubic")) + .add_enum_value(RandomNoise::SMOOTH_DEFAULT, "nearest", _("Nearest Neighbor")) + .add_enum_value(RandomNoise::SMOOTH_LINEAR, "linear", _("Linear")) + .add_enum_value(RandomNoise::SMOOTH_COSINE, "cosine", _("Cosine")) + .add_enum_value(RandomNoise::SMOOTH_SPLINE, "spline", _("Spline")) + .add_enum_value(RandomNoise::SMOOTH_CUBIC, "cubic", _("Cubic")) ); ret.push_back(ParamDesc("detail") .set_local_name(_("Detail"))