X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fmodules%2Fmod_noise%2Frandom.h;h=8725bed4ddc4c7177bf47d6a869b5e01d56dda01;hb=70bcefce2ab011a11014f36fc129b473cc0bc61e;hp=d0d173700259d2db86acad0993ccebaa4b2d9105;hpb=28f28705612902c15cd0702cc891fba35bf2d2df;p=synfig.git diff --git a/synfig-core/trunk/src/modules/mod_noise/random.h b/synfig-core/trunk/src/modules/mod_noise/random.h index d0d1737..8725bed 100644 --- a/synfig-core/trunk/src/modules/mod_noise/random.h +++ b/synfig-core/trunk/src/modules/mod_noise/random.h @@ -1,20 +1,21 @@ /* === S Y N F I G ========================================================= */ -/*! \file noise.h +/*! \file mod_noise/random.h ** \brief Template Header ** ** $Id: random.h,v 1.2 2005/01/13 05:14:02 darco Exp $ ** ** \legal -** Copyright (c) 2002 Robert B. Quattlebaum Jr. +** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** -** This software and associated documentation -** are CONFIDENTIAL and PROPRIETARY property of -** the above-mentioned copyright holder. +** This package is free software; you can redistribute it and/or +** modify it under the terms of the GNU General Public License as +** published by the Free Software Foundation; either version 2 of +** the License, or (at your option) any later version. ** -** You may not copy, print, publish, or in any -** other way distribute this software without -** a prior written agreement with -** the copyright holder. +** This package is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +** General Public License for more details. ** \endlegal */ /* ========================================================================= */ @@ -38,12 +39,12 @@ class Random { int seed_; public: - + void set_seed(int x); int get_seed()const { return seed_; } - - float operator()(int subseed,int x,int y=0, int t=0)const; - float operator()(int smooth,int subseed,float x,float y=0, float t=0)const; + + float operator()(int subseed,int x,int y=0, int t=0)const; + float operator()(int smooth,int subseed,float x,float y=0, float t=0)const; }; /* === E N D =============================================================== */