X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fsynfig%2Fcanvas.cpp;h=ede95013805a50094d765d636d533eadd4ba174e;hb=63e709f66d50c124cc0ece2325f4773ac4ae7b20;hp=e5b8ab762fd13bcd31384c6275924990b286e915;hpb=7d49a80c399bf1d580680227a2edd4540f2bce1a;p=synfig.git diff --git a/synfig-core/trunk/src/synfig/canvas.cpp b/synfig-core/trunk/src/synfig/canvas.cpp index e5b8ab7..ede9501 100644 --- a/synfig-core/trunk/src/synfig/canvas.cpp +++ b/synfig-core/trunk/src/synfig/canvas.cpp @@ -6,6 +6,7 @@ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley +** Copyright (c) 2007 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as @@ -68,8 +69,9 @@ int _CanvasCounter::counter(0); /* === M E T H O D S ======================================================= */ -Canvas::Canvas(const string &id): +Canvas::Canvas(const String &id): id_ (id), + version_ (CURRENT_CANVAS_VERSION), cur_time_ (0), is_inline_ (false), is_dirty_ (true), @@ -90,7 +92,6 @@ Canvas::~Canvas() { //if(is_inline() && parent_) assert(0); _CanvasCounter::counter--; - //DEBUGPOINT(); clear(); begin_delete(); } @@ -411,7 +412,6 @@ Canvas::add_value_node(ValueNode::Handle x, const String &id) return parent_->add_value_node(x,id); // throw runtime_error("You cannot add a ValueNode to an inline Canvas"); - //DEBUGPOINT(); if(x->is_exported()) throw runtime_error("ValueNode is already exported"); @@ -423,16 +423,13 @@ Canvas::add_value_node(ValueNode::Handle x, const String &id) try { - //DEBUGPOINT(); if(PlaceholderValueNode::Handle::cast_dynamic(value_node_list_.find(id))) throw Exception::IDNotFound("add_value_node()"); - //DEBUGPOINT(); throw Exception::IDAlreadyExists(id); } catch(Exception::IDNotFound) { - //DEBUGPOINT(); x->set_id(id); x->set_parent_canvas(this); @@ -442,7 +439,6 @@ Canvas::add_value_node(ValueNode::Handle x, const String &id) synfig::error("Unable to add ValueNode"); throw std::runtime_error("Unable to add ValueNode"); } - //DEBUGPOINT(); return; } @@ -662,7 +658,6 @@ Canvas::create() void Canvas::push_back(etl::handle x) { -// DEBUGPOINT(); // int i(x->count()); insert(end(),x); //if(x->count()!=i+1)synfig::info("push_back before %d, after %d",i,x->count()); @@ -671,7 +666,6 @@ Canvas::push_back(etl::handle x) void Canvas::push_front(etl::handle x) { -// DEBUGPOINT(); // int i(x->count()); insert(begin(),x); //if(x->count()!=i+1)synfig::error("push_front before %d, after %d",i,x->count()); @@ -733,7 +727,7 @@ Canvas::push_back_simple(etl::handle x) } void -Canvas::erase(Canvas::iterator iter) +Canvas::erase(iterator iter) { if(!(*iter)->get_group().empty()) remove_group_pair((*iter)->get_group(),(*iter)); @@ -768,7 +762,7 @@ Canvas::clone(const GUID& deriv_guid)const { name=get_id()+"_CLONE"; - throw runtime_error("Cloning of non-inline canvases is not yet suported"); + throw runtime_error("Cloning of non-inline canvases is not yet supported"); } Handle canvas(new Canvas(name)); @@ -776,7 +770,11 @@ Canvas::clone(const GUID& deriv_guid)const if(is_inline()) { canvas->is_inline_=true; - canvas->parent_=0; + // \todo this was setting parent_=0 - is there a reason for that? + // this was causing bug 1838132, where cloning an inline canvas that contains an imported image fails + // it was failing to ascertain the absolute pathname of the imported image, since it needs the pathname + // of the canvas to get that, which is stored in the parent canvas + canvas->parent_=parent(); //canvas->set_inline(parent()); } @@ -1012,16 +1010,21 @@ Canvas::get_meta_data_keys()const return ret; } +/* note - the "Motion Blur" and "Duplicate" layers need the dynamic + parameters of any PasteCanvas layers they loop over to be + maintained. When the variables in the following function + refer to "motion blur", they mean either of these two + layers. */ void synfig::optimize_layers(Context context, Canvas::Handle op_canvas, bool seen_motion_blur_in_parent) { Context iter; std::vector< std::pair > sort_list; - int i, motion_blur_i; // motion_blur_i is for resolving which layer comes first in the event of a z_depth tie - float motion_blur_z_depth; // the z_depth of the least deep motion blur layer in this context + int i, motion_blur_i=0; // motion_blur_i is for resolving which layer comes first in the event of a z_depth tie + float motion_blur_z_depth=0; // the z_depth of the least deep motion blur layer in this context bool seen_motion_blur_locally = false; - bool motion_blurred; // the final result - is this layer blurred or not? + bool motion_blurred; // the final result - is this layer blurred or not? // If the parent didn't cause us to already be motion blurred, // check whether there's a motion blur in this context, @@ -1040,7 +1043,7 @@ synfig::optimize_layers(Context context, Canvas::Handle op_canvas, bool seen_mot if(value.get_type()==ValueBase::TYPE_REAL && value.get(Real())==0) continue; - if(layer->get_name()=="MotionBlur") + if(layer->get_name()=="MotionBlur" || layer->get_name()=="duplicate") { float z_depth(layer->get_z_depth()*1.0001+i); @@ -1080,33 +1083,36 @@ synfig::optimize_layers(Context context, Canvas::Handle op_canvas, bool seen_mot continue; Layer_PasteCanvas* paste_canvas(static_cast(layer.get())); - if(layer->get_name()=="PasteCanvas" && paste_canvas->get_time_offset()==0) + + // note: this used to include "&& paste_canvas->get_time_offset()==0", but then + // time-shifted layers weren't being sorted by z-depth (bug #1806852) + if(layer->get_name()=="PasteCanvas") { - Canvas::Handle sub_canvas(Canvas::create_inline(op_canvas)); - Canvas::Handle paste_sub_canvas = paste_canvas->get_sub_canvas(); - if(paste_sub_canvas) - { - // we need to blur the sub canvas if: - // our parent is blurred, - // or the child is lower than a local blur, - // or the child is at the same z_depth as a local blur, but later in the context + // we need to blur the sub canvas if: + // our parent is blurred, + // or the child is lower than a local blur, + // or the child is at the same z_depth as a local blur, but later in the context + #if 0 // DEBUG - if (seen_motion_blur_in_parent) synfig::info("seen BLUR in parent\n"); - else if (seen_motion_blur_locally) - if (z_depth > motion_blur_z_depth) synfig::info("paste is deeper than BLUR\n"); - else if (z_depth == motion_blur_z_depth) { synfig::info("paste is same depth as BLUR\n"); - if (i > motion_blur_i) synfig::info("paste is physically deeper than BLUR\n"); - else synfig::info("paste is less physically deep than BLUR\n"); - } else synfig::info("paste is less deep than BLUR\n"); - else synfig::info("no BLUR at all\n"); + if (seen_motion_blur_in_parent) synfig::info("seen BLUR in parent\n"); + else if (seen_motion_blur_locally) + if (z_depth > motion_blur_z_depth) synfig::info("paste is deeper than BLUR\n"); + else if (z_depth == motion_blur_z_depth) { synfig::info("paste is same depth as BLUR\n"); + if (i > motion_blur_i) synfig::info("paste is physically deeper than BLUR\n"); + else synfig::info("paste is less physically deep than BLUR\n"); + } else synfig::info("paste is less deep than BLUR\n"); + else synfig::info("no BLUR at all\n"); #endif // DEBUG - motion_blurred = (seen_motion_blur_in_parent || - (seen_motion_blur_locally && - (z_depth > motion_blur_z_depth || - (z_depth == motion_blur_z_depth && i > motion_blur_i)))); + motion_blurred = (seen_motion_blur_in_parent || + (seen_motion_blur_locally && + (z_depth > motion_blur_z_depth || + (z_depth == motion_blur_z_depth && i > motion_blur_i)))); + + Canvas::Handle sub_canvas(Canvas::create_inline(op_canvas)); + Canvas::Handle paste_sub_canvas = paste_canvas->get_sub_canvas(); + if(paste_sub_canvas) optimize_layers(paste_sub_canvas->get_context(),sub_canvas,motion_blurred); - } //#define SYNFIG_OPTIMIZE_PASTE_CANVAS 1 #ifdef SYNFIG_OPTIMIZE_PASTE_CANVAS @@ -1250,13 +1256,13 @@ Canvas::remove_group_pair(String group, etl::handle layer) } void -Canvas::add_connection(Layer::LooseHandle layer, sigc::connection connection) +Canvas::add_connection(etl::loose_handle layer, sigc::connection connection) { connections_[layer].push_back(connection); } void -Canvas::disconnect_connections(Layer::LooseHandle layer) +Canvas::disconnect_connections(etl::loose_handle layer) { std::vector::iterator iter; for(iter=connections_[layer].begin();iter!=connections_[layer].end();++iter)