X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fsynfig%2Fcolor.cpp;h=6c4dd5b7beca7b9ceae4cacdb7227eb2346051bf;hb=f485d7a2c5c55a86c95ac92bd6cded4a0b47278a;hp=9ef2c03f2f3a46789d936171bdbebb50c0c12caf;hpb=40dda9d27b5249ee32f62d84c819ff569f078929;p=synfig.git diff --git a/synfig-core/trunk/src/synfig/color.cpp b/synfig-core/trunk/src/synfig/color.cpp index 9ef2c03..6c4dd5b 100644 --- a/synfig-core/trunk/src/synfig/color.cpp +++ b/synfig-core/trunk/src/synfig/color.cpp @@ -6,6 +6,7 @@ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley +** Copyright (c) 2007 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as @@ -34,6 +35,7 @@ #include #include #include +#include #endif @@ -53,7 +55,7 @@ using namespace std; -static ColorReal +ColorReal Color::hex2real(String s) { std::istringstream i(s); @@ -64,7 +66,7 @@ Color::hex2real(String s) return n / 255.0f; } -static const String +const String Color::real2hex(ColorReal c) { std::ostringstream o; @@ -82,7 +84,12 @@ Color::set_hex(String& hex) value_type r, g, b; try { - if (hex.size() == 3) + if (hex.size() == 1) + { + r = hex2real(hex.substr(0,1)+hex.substr(0,1)); + r_ = g_ = b_ = r; + } + else if (hex.size() == 3) { r = hex2real(hex.substr(0,1)+hex.substr(0,1)); g = hex2real(hex.substr(1,1)+hex.substr(1,1)); @@ -104,6 +111,14 @@ Color::set_hex(String& hex) } } +const String +Color::get_string(void)const +{ + std::ostringstream o; + o << std::fixed << std::setprecision(3) << "#" << get_hex() << " : " << std::setw(6) << a_; + return String(o.str().c_str()); +} + #if 0 Color& Color::rotate_uv(const Angle& theta)const @@ -369,8 +384,8 @@ blendfunc_DIVIDE(Color &a,Color &b,float amount) // We add COLOR_EPSILON in order to avoid a divide-by-zero condition. // This causes DIVIDE to bias toward positive values, but the effect is - // really neglegable. There is a reason why we use COLOR_EPSILON--we - // want the change to be imperceptable. + // really negligible. There is a reason why we use COLOR_EPSILON--we + // want the change to be imperceptible. b.set_r(((b.get_r()/(a.get_r()+COLOR_EPSILON))-b.get_r())*(amount)+b.get_r()); b.set_g(((b.get_g()/(a.get_g()+COLOR_EPSILON))-b.get_g())*(amount)+b.get_g());